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END GAME: Apocalyptic Video Games, Contemporary Society, and Digital Media Culture, Alastair Lockhart, James Crossley, Lorenzo DiTommaso, Rachel Wagner


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Автор: Alastair Lockhart, James Crossley, Lorenzo DiTommaso, Rachel Wagner
Название:  END GAME: Apocalyptic Video Games, Contemporary Society, and Digital Media Culture
ISBN: 9783110752687
Издательство: Walter de Gruyter
Классификация: ISBN-10: 3110752689
Обложка/Формат: Hardback
Страницы: 275
Вес: 0.00 кг.
Дата издания: 13.06.2024
Язык: English
Ключевые слова: 20th century history: c 1900 to c 2000,21st century history: from c 2000 -,Historiography,History: theory & methods,Social & cultural history, GAMES & ACTIVITIES / Video & Mobile,HISTORY / General,HISTORY / Study & Teaching
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Поставляется из: Германии
Описание:

The video-game is among the most prominent media of the explosion of apocalyptic popular culture in the twenty-first century. Apocalyptic video games are a global phenomenon, international in their scope and democratic in their appeal. This book will be the first volume dedicated to the subject of apocalyptic video games. Its two dozen invited contributions address the subject comprehensively, from game design to player experience, and from the perspective of content, theme, sound, ludic textures, and social function. The volume offers scholars, students, and general readers a thorough discussion of one of the most fascinating illustrations of apocalyptic in the popular imagination and novel insights into an important facet of contemporary digital culture.

Special Feature: The volume concludes with a curated Q&A with game designers on the concept and construction of “apocalyptic” game worlds.




Sketching for Animation: Developing Ideas, Characters and Layouts in Your Sketchbook

Автор: Parr Peter
Название: Sketching for Animation: Developing Ideas, Characters and Layouts in Your Sketchbook
ISBN: 1350087092 ISBN-13(EAN): 9781350087095
Издательство: Bloomsbury Academic
Цена: 6018.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Drawing and sketching are central to the art of animation and can be crucial tools in designing and developing original stories, characters and layouts. Sketching for Animation offers a wealth of examples, exercises and tips from an army of professional animators to help you develop essential sketching, technical drawing and ideation techniques.

With interviews and in-depth case studies from some of today's leading animators, including Bill Plympton, Glen Keane, Tori Davis and John Canemaker, this is a unique guide to turning your sketchbook - the world's cheapest, most portable pre-visualisation tool - into your own personal animation armory.

The FORCE Companion: Quick Tips and Tricks

Автор: Mike Mattesi, Swendly Benilia
Название: The FORCE Companion: Quick Tips and Tricks
ISBN: 1138341746 ISBN-13(EAN): 9781138341746
Издательство: Taylor&Francis
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Цена: 5970.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Swendly Benilia shares with us simple and tangible tips and tricks to understanding and drawing FORCE across hundreds of drawings full of dynamism and energy! This book is an excellent companion to the FORCE brand as it delivers hundreds of FORCE drawings with succinct notations, approved by Mike Mattesi, about improving your FORCE drawing skills.

Prepare To Board Creating Story & C

Автор: Beiman
Название: Prepare To Board Creating Story & C
ISBN: 1498797008 ISBN-13(EAN): 9781498797009
Издательство: Taylor&Francis
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Цена: 7195.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Successful storyboards and poignant characters have the power to make elusive thoughts and emotions tangible for audiences. Packed with illustrations that illuminate and a text that entertains and informs, Prepare to Board, 3rd edition presents the methods and techniques of animation master, Nancy Beiman, with a focus on pre-production, story development and character design. As one of the only storyboard titles on the market that explores the intersection of creative character design and storyboard development, the third edition is an invaluable resource for both beginner and intermediate artists.

Key Features

  • Adapt key techniques, tips and tricks of experienced character designers and storyboard artists with 30 years of experience to your film, television and animation projects.
  • Save time and money with workflow solutions and avoid common mistakes and problems with troubleshooting tips.
  • Implement creative solutions for your own projects with this invaluable resource for beginner and intermediate artists with examples of what a good storyboard and character design should look like and example of poorly designed storyboards. and tricks.
  • Further your artistic skill development with an interactive, companion website which will includes video tutorials, examples of animatics and good and bad pitching techniques.
  • Game Engine Architecture 3E

    Автор: Gregory
    Название: Game Engine Architecture 3E
    ISBN: 1138035459 ISBN-13(EAN): 9781138035454
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 12707.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.

    Hunger Game: Mockingjay

    Автор: Collins, Suzanne
    Название: Hunger Game: Mockingjay
    ISBN: 1407109375 ISBN-13(EAN): 9781407109374
    Издательство: Scholastic UK
    Рейтинг:
    Цена: 1187.00 р.
    Наличие на складе: Нет в наличии.

    Описание: Against all odds, Katniss Everdeen has survived the Hunger Games twice. But now that she`s made it out of the bloody arena alive, she`s still not safe. The Capitol is angry. The Capitol wants revenge. Who do they think should pay for the unrest? Katniss. And what`s worse, President Snow has made it clear that no one else is safe either

    World of scary video games

    Автор: Perron, Bernard (university Of Montreal, Canada)
    Название: World of scary video games
    ISBN: 1501316192 ISBN-13(EAN): 9781501316197
    Издательство: Bloomsbury Academic
    Рейтинг:
    Цена: 5859.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.

    Digital Compositing for Film and Video

    Автор: Wright Steve
    Название: Digital Compositing for Film and Video
    ISBN: 1138240370 ISBN-13(EAN): 9781138240377
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 8726.00 р.
    Наличие на складе: Поставка под заказ.

    Описание:

    Written by senior compositor, technical director and master trainer Steve Wright, this book condenses years of production experience into an easy-to-read and highly-informative guide suitable for both working and aspiring visual effects artists.

    This expanded and updated edition of Digital Compositing for Film and Video addresses the problems and difficult choices that professional compositors face on a daily basis with an elegant blend of theory, practical production techniques and workflows. It is written to be software-agnostic, so it is applicable to any brand of software. This edition features many step-by-step workflows, powerful new keying techniques and updates on the latest tech in the visual effects industry.

    Workflow examples for:

    • Grain Management
    • Lens Distortion Management
    • Merging CGI Render Passes
    • Blending Multiple Keys
    • Photorealistic Color Correction
    • Rotoscoping

    Production Techniques for:

    • Keying Difficult Greenscreens
    • Replicating Optical Lens Effects
    • Advanced Spill Suppression
    • Fixing Discoloured Edges
    • Adding Interactive Lighting
    • Managing Motion Blur

    With brand new information on:

    • Working in linear
    • ACES Color Management
    • Light Field Cinematography
    • Planar Tracking
    • Creating Color Difference Keys
    • Premultiply vs. Unpremultiply
    • Deep Compositing
    • VR Stitching
    • 3D Compositing from 2D Images
    • How Color Correction ops Effect Images
    • Color Spaces
    • Retiming Clips
    • Working with Digital Cinema Images
    • OpenColorIO

    A companion website offers images from the examples discussed in the book allowing readers to experiment with the material first-hand.

    Embers of Memory: A Throne of Glass Game

    Автор: Kuro, Maas Sarah J.
    Название: Embers of Memory: A Throne of Glass Game
    ISBN: 1472841093 ISBN-13(EAN): 9781472841094
    Издательство: Osprey
    Цена: 3447.00 р.
    Наличие на складе: Ожидается поступление.

    Описание:

    A lavishly illustrated card game set during the events of Kingdom of Ash, the epic climax to the best-selling Throne of Glass series from Sarah J. Maas, with two players working together over the course of multiple games to overcome the challenges faced by Aelin Galathynius.

    Aelin Galathynius has given up her freedom for the sake of her people. Held captive by the Queen of the Fae and tortured for information, her only companions are a silent prisoner and her own mind. The image of her mother, her lover, her friends. The embers of her memory, and a voice, deep inside...

    You will not yield.

    Embers of Memory: A Throne of Glass Game is a two-player co-operative card game set during the events of Kingdom of Ash, the epic climax to Sarah J. Maas' Throne of Glass series. Working together, you must delve into the memories of the young queen and help her face her inner demons before she is overwhelmed. Be warned--each challenge you face is more complex than the last, testing the bond between you and your partner to its limit.

    Players: 2
    Ages: 14+
    Playing Time: 45 minutes

    Professional Techniques for Video Game Writing

    Название: Professional Techniques for Video Game Writing
    ISBN: 1138427934 ISBN-13(EAN): 9781138427938
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 24499.00 р.
    Наличие на складе: Поставка под заказ.

    Описание: This book by the International Game Developers Association (IGDA) Game Writing Special Interest Group focuses on various aspects of working as a professional game writer, including how to break in to game writing, writing manuals, narrative design, writing in a team, working as a freelancer, working with new intellectual property, and more. It includes exercises and writing samples; additional writing samples are available from the book�s website.

    Game Anim

    Автор: Cooper
    Название: Game Anim
    ISBN: 1138094889 ISBN-13(EAN): 9781138094888
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 21437.00 р.
    Наличие на складе: Поставка под заказ.

    Описание: What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Establishes the fundamentals of creating great video game animation, and how to achieve them. A step-by-step explanation of every stage of a game production from the animator’s perspective. Readers should come away with an understanding of the expectations of a video game animator.

    Game Narrative Toolbox

    Автор: Heussner Tobias
    Название: Game Narrative Toolbox
    ISBN: 1138787086 ISBN-13(EAN): 9781138787087
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 5970.00 р.
    Наличие на складе: Поставка под заказ.

    Описание: Learn how to create compelling game storylines. Four experiencednarrative designers from different genres of game developmenthave banded together tocreate this all-inclusive guide on what it's like to work as a writer and narrative designer in the videogame industry. From concept to final testing, The Game Narrative Toolboxwalks readers through what role a narrative designer plays on a development team and what the requirements are at every stage of development. Drawing onreal experiences, authors Tobias Heussner, Toiya Finley,Ann Lemay, and Jennifer Hepler provideinvaluable advice for writing compelling player-centered stories and effective dialogue trees in orderto help readers make the switch from prose- or screen- writing to interactive. Accompanying every chapter are exercises that allow the reader to develop their own documentation, outlines, and game-dialogue samples for use in applying for industry jobs or developing independent projects. This first installment of Focal Press's Game Design Workshops series is a must-have for individuals looking to create captivating storylines for games.

    Game Anim

    Автор: Cooper
    Название: Game Anim
    ISBN: 1138094870 ISBN-13(EAN): 9781138094871
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 6583.00 р.
    Наличие на складе: Поставка под заказ.

    Описание: What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Establishes the fundamentals of creating great video game animation, and how to achieve them. A step-by-step explanation of every stage of a game production from the animator’s perspective. Readers should come away with an understanding of the expectations of a video game animator.


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