Автор: Manhattan Prep Название: 500 Essential Words: GRE Vocabulary Flash Cards ISBN: 1506249728 ISBN-13(EAN): 9781506249728 Издательство: Simon & Schuster Рейтинг: Цена: 2643.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Manhattan Prep and its top-notch GRE instructors release the most comprehensive set of GRE flash cards on the market.
Автор: Brett Weiss Название: The 100 Greatest Console Video Games: 1988-1998 ISBN: 0764364324 ISBN-13(EAN): 9780764364327 Издательство: Gazelle Book Services Рейтинг: Цена: 7934.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The best of the best in gaming from a single decade: 19881998! As most gamers know, this ten-year period is incredibly crucial. It was during this time that the NES reached its zenith with such titles as Contra and Super Mario Bros. 3, the Sega Genesis blew everyone away with Sonic the Hedgehog, the Super Nintendo released to critical acclaim, the Sony PlayStation took video games to the next level, and the Nintendo 64 broke new ground with 3-D Mario and Zelda.
Amazing! This book covers the era in great detail, with each game getting an in-depth essay that includes history, development info, nostalgic stories, and much more. The author wrote more than a dozen of the essays, with other writers and industry notables contributing essays on their favorite games as well. Finally, the follow-up to The 100 Greatest Console Video Games: 19771987 is here!
Автор: Manhattan Prep Название: 500 Advanced Words: GRE Vocabulary Flash Cards ISBN: 1506249736 ISBN-13(EAN): 9781506249735 Издательство: Simon&Schuster UK Рейтинг: Цена: 4137.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Manhattan Prep and its top-notch GRE instructors release the most comprehensive set of advanced GRE flashcards on the market.
Автор: Manhattan Prep Название: Complete GMAT Strategy Guide Set ISBN: 1506219705 ISBN-13(EAN): 9781506219707 Издательство: Simon&Schuster UK Рейтинг: Цена: 31348.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The content in the new Manhattan Prep All the GMAT set is an updated and expanded version of the content in the 10-book Complete GMAT Strategy Guide Set, 6th ed. We've taken the 10 guides and consolidated them into three books, allowing students to learn more effectively across all topics and question types within each section of the exam. In addition, we've expanded coverage of the content and strategies that will help you to get a higher score on the GMAT. All the GMAT comes with access to Atlas, your online learning platform. Atlas includes two exclusive e-books containing extra chapters covering harder quant and verbal content, for those looking for an especially high GMAT score. You will also have a complete study plan, integrating assignments for reading, practice problem sets, and practice tests. Atlas also includes six full-length adaptive practice exams, practical and efficient solutions for every problem in the main MAT Official Guide book from the makers of the official test, additional practice problems, interactive video lessons, strategies for time management, and many other study resources. All of the lessons and practice problems in the guide and in Atlas were created by expert instructors with 99th-percentile scores on the GMAT. All the GMAT includes three volumes:
GMAT All the Quant guide
GMAT All the Verbal guide
GMAT Integrated Reasoning and Essay guide
6 full-length practice exams
An integrated study plan via Atlas, your online learning platform
Full access to Navigator, which contains solutions for all problems in the main Official Guide book
Acing the GMAT requires more than tricks and tips--you've got to master the material and learn how to think your way through GMAT problems. Manhattan Prep guides contain the most in-depth, comprehensive materials available for GMAT studies and are the top-selling GMAT prep guides worldwide.
Автор: Randolph, Marc Название: That Will Never Work ISBN: 1913068072 ISBN-13(EAN): 9781913068073 Издательство: Little Brown Рейтинг: Цена: 2275.00 р. Наличие на складе: Поставка под заказ.
Описание: Netflix co-founder and first CEO shares the behind-the-scenes origin story of the major international brand that has changed everything about how we consume TV and film.
Автор: Epic Games Название: FORTNITE Official: The Battle Royale Survival Guide ISBN: 1472270444 ISBN-13(EAN): 9781472270443 Издательство: Hodder Рейтинг: Цена: 3036.00 р. Наличие на складе: Поставка под заказ.
Автор: Gray Kishonna L., Leonard David J. Название: Woke Gaming: Digital Challenges to Oppression and Social Injustice ISBN: 0295744170 ISBN-13(EAN): 9780295744179 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 3762.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
From #Gamergate to the 2016 election, to the daily experiences of marginalized perspectives, gaming is entangled with mainstream cultures of systematic exploitation and oppression. Whether visible in the persistent color line that shapes the production, dissemination, and legitimization of dominant stereotypes within the industry itself, or in the dehumanizing representations often found within game spaces, many video games perpetuate injustice and mirror the inequities and violence that permeate society as a whole.
Drawing from groundbreaking research on counter and oppositional gaming and from popular games such as World of Warcraft and Tomb Raider, Woke Gaming examines resistance to problematic spaces of violence, discrimination, and microaggressions in gaming culture. The contributors of these essays seek to identify strategies to detox gaming culture and orient players and gamers toward progressive ends. From Anna Anthropy's Keep Me Occupied to Momo Pixel's Hair, Nah, video games can reveal the power and potential for marginalized communities to resist, and otherwise challenge dehumanizing representations inside and outside of game spaces.
In a moment of #MeToo, #BlackLivesMatter, and efforts to transform current political realities, Woke Gaming illustrates the power and potential of video games to foster change and become a catalyst for social justice.
Автор: McNeil, Steve Название: Hey! Listen! ISBN: 1472261356 ISBN-13(EAN): 9781472261359 Издательство: Hodder Рейтинг: Цена: 2275.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: A history of the golden period of video games written by comedian and Twitch streaming legend Steve McNeil
Автор: Marshall Mary E., Obbink Kim Название: How (NOT) To Create A Winning Strategy ISBN: 1950906426 ISBN-13(EAN): 9781950906420 Издательство: Неизвестно Рейтинг: Цена: 1786.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
How (NOT) To Create A Winning Strategy is the third in a series of how-not-to guides for leaders and managers. It is a quick-read collection of twenty-four hilarious cautionary "strategies" that will help you learn from the mistakes of others. These are ways NOT to create a great strategy. Unfortunately, all of them can be found in business more often than anyone would like to admit.
Автор: Alenda Y. Chang Название: Playing Nature: Ecology in Video Games ISBN: 1517906318 ISBN-13(EAN): 9781517906313 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 13543.00 р. Наличие на складе: Нет в наличии.
Описание:
A potent new book examines the overlap between our ecological crisis and video games
Video games may be fun and immersive diversions from daily life, but can they go beyond the realm of entertainment to do something serious—like help us save the planet? As one of the signature issues of the twenty-first century, ecological deterioration is seemingly everywhere, but it is rarely considered via the realm of interactive digital play. In Playing Nature, Alenda Y. Chang offers groundbreaking methods for exploring this vital overlap.
Arguing that games need to be understood as part of a cultural response to the growing ecological crisis, Playing Nature seeds conversations around key environmental science concepts and terms. Chang suggests several ways to rethink existing game taxonomies and theories of agency while revealing surprising fundamental similarities between game play and scientific work.
Gracefully reconciling new media theory with environmental criticism, Playing Nature examines an exciting range of games and related art forms, including historical and contemporary analog and digital games, alternate- and augmented-reality games, museum exhibitions, film, and science fiction. Chang puts her surprising ideas into conversation with leading media studies and environmental humanities scholars like Alexander Galloway, Donna Haraway, and Ursula Heise, ultimately exploring manifold ecological futures—not all of them dystopian.
In the last few years, global education has become a key concept within the TEFL domain, suggesting competences, topics, and methods that enable students to become responsible and knowledgeable participants in a globalized world. With the help of a triangulated blended learning study conducted in five different middle school EFL classes, and an additional small group study, the author investigates the potential of digital games that have an educational purpose, so called serious games, for global education when used in EFL scenarios. The results show a clear contribution of serious games to global education when used with EFL learners, leading to a reference model of digital game-based learning in the EFL classroom.
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