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Quality-of-Experience for Multimedia, Mellouk


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Цена: 22010.00р.
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При оформлении заказа до: 2025-08-04
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Автор: Mellouk
Название:  Quality-of-Experience for Multimedia
ISBN: 9781848215634
Издательство: Wiley
Классификация:

ISBN-10: 1848215630
Обложка/Формат: Hardback
Страницы: 192
Вес: 0.49 кг.
Дата издания: 2013
Язык: English
Размер: 163 x 233 x 20
Читательская аудитория: Professional & vocational
Основная тема: Communication Technology - Networks
Подзаголовок: Application to content delivery network architecture
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Англии


Computational Inference and Control of Quality in Multimedia Services

Автор: Vlado Menkovski
Название: Computational Inference and Control of Quality in Multimedia Services
ISBN: 3319366394 ISBN-13(EAN): 9783319366395
Издательство: Springer
Рейтинг:
Цена: 13974.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This thesis focuses on the problem of optimizing the quality of network multimedia services.

Quality of Experience Modeling for Cloud Gaming Services

Автор: Zadtootaghaj Saman
Название: Quality of Experience Modeling for Cloud Gaming Services
ISBN: 3030982483 ISBN-13(EAN): 9783030982485
Издательство: Springer
Рейтинг:
Цена: 16769.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book presents the development of a gaming quality model to predict the gaming Quality of Experience (QoE) of players that could be used for planning the network service or quality monitoring of cloud gaming services.

Assessing the Quality of Experience of Cloud Gaming Services

Автор: Schmidt
Название: Assessing the Quality of Experience of Cloud Gaming Services
ISBN: 3031060105 ISBN-13(EAN): 9783031060106
Издательство: Springer
Рейтинг:
Цена: 13974.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book provides an overview of concepts and challenges in intis investigated using structural equation modeling. The conveyed understanding of gaming QoE, empirical eraction quality in the domain of cloud gaming services. The author presents a unified evaluation approach by combining quantitative subjective assessment methods in a concise way. The author discusses a measurement tool, Gaming Input Quality Scale (GIPS), that assesses the interaction quality of such a service available. Furthermore, the author discusses a new framework to assess gaming Quality of Experience (QoE) using a crowdsourcing approach. Lastly, based on a large dataset including dominant network and encoding conditions, the evaluation method is investigated using structural equation modeling. The conveyed understanding of gaming QoE, empirical findings, and models presented in this book should be of particular interest to researchers working in the fields of quality and usability engineering, as well as service providers and network operators.

Quality of Experience and Learning in Information Systems: Incorporating Learning and Ethics into Characterizations of Quality of Experience

Автор: Antoniou Josephina
Название: Quality of Experience and Learning in Information Systems: Incorporating Learning and Ethics into Characterizations of Quality of Experience
ISBN: 3030525619 ISBN-13(EAN): 9783030525613
Издательство: Springer
Цена: 9083.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Introduction.- Learning Styles and Human Computer Interaction.- Emerging Technologies: 5G, IoT, Big Data and AI-based applications.- Definitions of Quality of Experience for users of different communication technologies.- Investigating learning for improved QoE of Web Users when interacting with security features.- Investigating Quality of Student Experience.- AI in education: using a combination of AI and learning styles to improve quality of Experience.- Game theory to investigate decision making when selecting features of challenging new application interfaces: improving user learning curves.- Conclusion.

The Influence of Delay on Cloud Gaming Quality of Experience

Автор: Sabet
Название: The Influence of Delay on Cloud Gaming Quality of Experience
ISBN: 3030998681 ISBN-13(EAN): 9783030998684
Издательство: Springer
Рейтинг:
Цена: 18167.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book provides an understanding of the impact of delay on cloud gaming Quality of Experience (QoE) and proposes techniques to compensate for this impact, leading to a better gaming experience when there are network delays.

Quality of Experience

Автор: Sebastian M?ller; Alexander Raake
Название: Quality of Experience
ISBN: 3319375261 ISBN-13(EAN): 9783319375267
Издательство: Springer
Рейтинг:
Цена: 18284.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book develops definitions and concepts related to Quality of Experience in the context of multimedia- and telecommunications-related applications, systems and services, and applies these to various fields of communication and media technologies.

Quality of Experience Modeling for Cloud Gaming Services

Автор: Zadtootaghaj
Название: Quality of Experience Modeling for Cloud Gaming Services
ISBN: 3030982513 ISBN-13(EAN): 9783030982515
Издательство: Springer
Рейтинг:
Цена: 16769.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book presents the development of a gaming quality model to predict the gaming Quality of Experience (QoE) of players that could be used for planning the network service or quality monitoring of cloud gaming services. The author presents a model that is developed following a modular structure approach that keeps the different types of impairments separately. The book shows how such a modular structure allows developing a sustainable model as each component can be updated by advances in that specific research area or technology. The presented gaming quality model takes into account two modules of video quality and input quality. The latter considers the interactivity aspects of gaming. The video quality module offers a series of models that differ depending on the level of access to the video stream information, allowing high flexibility for service providers regarding the positions of measuring points within their system. In summary, the present book focuses on (1) creation of multiple image/video and cloud gaming quality datasets, (2) development of a gaming video classification, and (3) development of a series of gaming QoE models to predict the gaming QoE depending on the level of access to the video stream information.

The Influence of Delay on Cloud Gaming Quality of Experience

Автор: Sabet
Название: The Influence of Delay on Cloud Gaming Quality of Experience
ISBN: 3030998711 ISBN-13(EAN): 9783030998714
Издательство: Springer
Рейтинг:
Цена: 18167.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book provides an understanding of the impact of delay on cloud gaming Quality of Experience (QoE) and proposes techniques to compensate for this impact, leading to a better gaming experience when there are network delays. The author studies why some games in the cloud are more delay sensitive than others by identifying game characteristics influencing a user's delay perception and predicting the gaming QoE degraded by the delay. The author also investigates the impact of jitter and serial-position effects on gaming QoE and delay. Using the insight gained, the author presents delay compensation techniques that can mitigate the negative influence of delay on gaming QoE that use the game characteristics to adapt the games.

Quality of Experience and Learning in Information Systems: Incorporating Learning and Ethics Into Characterizations of Quality of Experience

Автор: Antoniou Josephina
Название: Quality of Experience and Learning in Information Systems: Incorporating Learning and Ethics Into Characterizations of Quality of Experience
ISBN: 3030525589 ISBN-13(EAN): 9783030525583
Издательство: Springer
Рейтинг:
Цена: 9083.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Introduction.- Learning Styles and Human Computer Interaction.- Emerging Technologies: 5G, IoT, Big Data and AI-based applications.- Definitions of Quality of Experience for users of different communication technologies.- Investigating learning for improved QoE of Web Users when interacting with security features.- Investigating Quality of Student Experience.- AI in education: using a combination of AI and learning styles to improve quality of Experience.- Game theory to investigate decision making when selecting features of challenging new application interfaces: improving user learning curves.- Conclusion.

Quality of Experience

Автор: Sebastian M?ller; Alexander Raake
Название: Quality of Experience
ISBN: 3319026801 ISBN-13(EAN): 9783319026800
Издательство: Springer
Рейтинг:
Цена: 20896.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book develops definitions and concepts related to Quality of Experience in the context of multimedia- and telecommunications-related applications, systems and services, and applies these to various fields of communication and media technologies.

Effects of Data Overload on User Quality of Experience

Автор: Antoniou
Название: Effects of Data Overload on User Quality of Experience
ISBN: 3031068696 ISBN-13(EAN): 9783031068690
Издательство: Springer
Рейтинг:
Цена: 18167.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book introduces a unique perspective on the use of data from popular emerging technologies and the effect on user quality of experience (QoE). The term data is first refined into specific types of data such as financial data, personal data, public data, context data, generated data, and the popular big data.

High-Quality Visual Experience

Автор: Marta Mrak; Mislav Grgic; Murat Kunt
Название: High-Quality Visual Experience
ISBN: 3642128017 ISBN-13(EAN): 9783642128011
Издательство: Springer
Рейтинг:
Цена: 32652.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: High-Quality Visual Experience covers technologies that enables greater flexibility in video content representation, allowing users to access and interact with content from any device. State-of-the-art end to end architectures are presented, which enable high-quality visual experiences.


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