Описание: Provides examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. This book helps you teach how to develop marketable ideas, and learn what perils and pitfalls await during a game`s pre-production, production and post-production stages.
Автор: Koster Raph Название: Theory of Fun for Game Design ISBN: 1449363210 ISBN-13(EAN): 9781449363215 Издательство: Wiley Рейтинг: Цена: 6532 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers.
Автор: Eberly, David H. Название: 3d game engine design ISBN: 0122290631 ISBN-13(EAN): 9780122290633 Издательство: Taylor&Francis Рейтинг: Цена: 18148 р. Наличие на складе: Поставка под заказ.
Описание: Shows step-by-step how to make a shader-based graphics engine and how to tame the technology. This work covers the essential techniques of scene graph management, and methods for managing memory usage in game consoles and portable game players. It also includes shader programming, physics, and memory management for game consoles and portables.
Автор: Isbister, Katherine Название: Better game characters by design ISBN: 1558609210 ISBN-13(EAN): 9781558609211 Издательство: Taylor&Francis Рейтинг: Цена: 10344 р. Наличие на складе: Поставка под заказ.
Описание: Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. This work reveals that the key to good design is leveraging player psychology: understanding what`s memorable, exciting, and useful to a person about real-life social interactions, and applying those insights to character design.
Автор: Spuy, Rex Van De Название: Foundation game design with flash ISBN: 1430218215 ISBN-13(EAN): 9781430218210 Издательство: Springer Рейтинг: Цена: 5042 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Written for game designers with minimal multimedia or programming experience, this nontechnical guide takes readers through a series of step-by-step examples and detailed case studies to get designers to the point where they have the skills to independently design any conceivable 2D game using Flash and ActionScript.
Автор: Schell Название: The Art of Game Design ISBN: 1466598646 ISBN-13(EAN): 9781466598645 Издательство: Taylor&Francis Рейтинг: Цена: 9073 р. Наличие на складе: Поставка под заказ.
Описание: Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.
Автор: Spuy Rex van der Название: Foundation Game Design with ActionScript 3.0 ISBN: 143023993X ISBN-13(EAN): 9781430239932 Издательство: Springer Рейтинг: Цена: 5933 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: "Learn the skills to design any conceivable 2D game using Flash and ActionScript." -- Cover.
Название: Triadic Game Design ISBN: 1849961565 ISBN-13(EAN): 9781849961561 Издательство: Springer Рейтинг: Цена: 23016 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Many designers, policy makers, teachers, and other practitioners are beginning to understand the usefulness of using digital games beyond entertainment. Games have been developed for teaching, recruiting and to collect data to improve search engines. This book examines the fundamentals of designing any game with a serious purpose and provides a way of thinking on how to design one successfully. The reader will be introduced to a design philosophy called “Triadic Game Design.”; a theory that all games involve three worlds: the worlds of Reality, Meaning, and Play. Each world is affiliated with aspects. A balance needs to be found within and between the three worlds. Such a balance is difficult to achieve, during the design many tensions will arise, forcing designers to make trade-offs. To deal with these tensions and to ensure that the right decisions are made to create a harmonic game, a frame of reference is needed. This is what Triadic Game Design offers.
Описание: <em>Design, Utilization, and Analysis of Simulations and Game-Based Educational Worlds</em> presents developments and evaluations of games and computer-mediated simulations in order to showcase a better understanding of the role of electronic games in multiple studies. This book is useful for researchers, practitioners, and policymakers to gain a deeper comprehension of the relationship between research and practice of electronic gaming and simulations in the educational environment.
Автор: Fullerton, Tracy Название: Game design workshop ISBN: 0240809742 ISBN-13(EAN): 9780240809748 Издательство: Taylor&Francis Рейтинг: Цена: 4717 р. Наличие на складе: Поставка под заказ.
Описание: Helps you master the craft of game design so you can create a combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach design skills.
Описание: Level Up! covers the entire video game creation process. Readers will learn how to develop marketable ideas, learn what perils and pitfalls await them during a game's pre-production, production and post-production stages. Rogers' also provides creative ideas to serve as fuel for the reader's own projects from game theme and environments to gameplay mechanics. Inside, video game industry veteran Scott Rogers provides clear and well-thought out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on Rogers' years of professional experience. Level Up! is the "Understanding Comics" of video game design - an indispensible guide for video game designers both "in the field" and the classroom. Topics covered include: Understanding what gamers want Compelling character design Working with player actions Techniques for non-human characters Camera techniques - the camera as a character Designing UI and HUD Beautiful level design What games designers can learn from theme parks Combat, puzzles and game mechanics Fun and UNFUN How to make the world's greatest Boss battle (and why not to do it) and tons more - including the business of design, creating design documents, the pitch and more.
Автор: Christina Kadinger Название: Social Game Design ISBN: 0240817664 ISBN-13(EAN): 9780240817668 Издательство: Taylor&Francis Рейтинг: Цена: 5080 р. Наличие на складе: Поставка под заказ.
"Social Game Design" reveals what you need to know in order to create and monetize online social games. Using examples from successful game designs, you'll learn what makes these games compelling, and why people will pay to play them. This book will inspire you to apply these principles in order to meet the challenges of this new space, creating original games that both delight players and generate profit. We'll talk about different business models, how to acquire and keep players, how to sell virtual goods, and how to keep players coming back day after day.
With Social Game Design, you'll:
Discover how and why a social game design makes money, using real-world examples, including Farmville, Empires & Allies, Ravenwood Fair, League of Legends, Jimmy Buffet's Margaritaville, Pocket Legends, Words With Friends, World of Warcraft, and more.
Gain insight in a collection of interviews with industry professionals from Zynga, Microsoft, Spacetime, OMGPop, and other top companies.
Get inspired to create your own unique game
Learn how to launch profitable games and harvest user analytics to make them even better.
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