Автор: Payne, Rap Название: Beginning app development with flutter ISBN: 1484251806 ISBN-13(EAN): 9781484251805 Издательство: Springer Рейтинг: Цена: 7685.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Create iOS and Android apps with Flutter using just one codebase. App development on multiple platforms has historically been difficult and complex. This book breaks down complex concepts and tasks into easily digestible segments with examples, pictures, and hands-on labs with starters and solutions. In doing so, you'll develop a basic understanding of the Dart programming language; the entire Flutter development toolchain; the differences between stateful and stateless widgets; and a working knowledge of the architecture of apps. All the most important parts of app development with Flutter are covered in this book. Work with themes and styles. Develop custom widgets. Teach your app to respond to gestures like taps, swipes, and pinches. Design, create and control the layout of your app. Create tools to handle form data entry from users. And ultimately create killer multiscreen apps with navigation, menus, and tabs.Flutter is Google's new framework for creating mobile apps that run on iOS and Android phones both.You had to be a super-developer to write apps for iOS or Android alone. But writing for both? Forget about it! You had to be familiar with Swift, Java/Kotlin, Xcode, Eclipse, and a bunch of other technologies simultaneously. Beginning App Development with Flutter simplifies the entire process.What You'll Learn
Get the most out of great Flutter widgets Create custom widgets, both stateless and statefulExercise expert control over your Flutter layoutsMake your app respond to gestures like swiping, pinching and tappingInitiate async Ajax calls to RESTful APIs — including Google Firebase!
Who This Book Is For
Developers who have coded in Java, C#, C++, or any similar language. It brings app development within the reach of younger developers, so STEM groups are likely to pick up the technology. Managers, product owners, and business analysts need to understand Flutter's capabilities.
Автор: Paul Johnson Название: Using MVVM with your Xamarin Apps ISBN: 1484224744 ISBN-13(EAN): 9781484224748 Издательство: Springer Рейтинг: Цена: 5589.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Learn how to use the popular MVVM Light development framework with a focus on reliable, maintainable code that can be deployed across any of the .NET-supported mobile platforms. Clear examples are provided of the advantages of the MVVM platform along with step-by-step demonstrations of how to create applications at different levels of complexity. Application development is covered for iOS, Android, and Windows phone (UWP) using MVVM Light as the central framework.
The model-view-view-model (MVVM) pattern is valued by many developers as an excellent way to create sophisticated modern applications. Its clear separation of presentation and business logic produces a clean implementation that promotes speed, scalability, and code reuse in applications with a complex UI. These characteristics have long been highly valued by WPF developers, and now that benefit is available to Xamarin developers, too.
What You'll Learn
Set up and install MVVM Light
Understand the advantages and disadvantages of MVVM
Discover why inversion of control is important in MVVM
Conduct unit testing of MVVM apps
Convert your existing apps to use MVVM
Use MVVM Light within a Xamarin Forms app
Use webservices
Be introduced to the new .NET 2.0 Standard Class Library and how to use MVVM Light with it
Автор: Chawdhary Zeeshan Название: iPhone Location Aware Apps by Example - Beginners Guide ISBN: 1849692246 ISBN-13(EAN): 9781849692243 Издательство: Неизвестно Рейтинг: Цена: 6896.00 р. Наличие на складе: Нет в наличии.
Название: Mobile apps engineering ISBN: 0367656892 ISBN-13(EAN): 9780367656898 Издательство: Taylor&Francis Рейтинг: Цена: 6889.00 р. Наличие на складе: Нет в наличии.
Описание: The objective of this book is to gather best practices in the development and management of mobile apps projects. It will cover requirements gathering and analysis, mobile device operating systems, design patterns, development tools, languages, and technologies, as well as other fundamental concepts.
Автор: Wallace Wang Название: Pro iPhone Development with Swift 5 ISBN: 1484249437 ISBN-13(EAN): 9781484249437 Издательство: Springer Рейтинг: Цена: 4890.00 р. Наличие на складе: Нет в наличии.
Описание: If you’ve already learned the basics of Swift and iOS programming, it’s time to take your skills to the next level. In this follow up work to the best-selling Beginning iPhone Development with Swift, you’ll learn tips for organizing and debugging Swift code, using multi-threaded programming with Grand Central Dispatch, passing data between view controllers, and designing apps for multiple languages.You’ll also see how to play audio and video files, access the camera and save pictures to the Photos library, use location services to pinpoint your position on a map, display web pages, and create animation to spice up any user interface. Finally, you’ll learn how to use Apple’s advanced frameworks for machine learning, facial and text recognition, and creating augmented reality apps.Pro iPhone Development with Swift 5 provides insightful instruction on how to improve your existing apps or create powerful new iOS apps using the latest version of the Swift programming language. What You Will LearnSave and retrieve data when apps close or get pushed in the backgroundRecognize speech with Apple’s advanced frameworks Create augmented reality appsUnderstand spoken commands with Siri
Who This Book is For
Aspiring iOS app developers familiar with the Apple Swift programming language and/or the iOS SDK, but ready to move to the next level.
Автор: Allan Fowler Название: Beginning iOS AR Game Development ISBN: 1484236173 ISBN-13(EAN): 9781484236178 Издательство: Springer Рейтинг: Цена: 4611.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You’ll learn to program with the Unity 2017 development platform using C#. Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple’s part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences.What You'll LearnDownload assets from the Unity storeCreate a scene in Unity 2017Use physics and controls on mobile devices
Who This Book Is For
Beginner programmers and/or people new to developing games using Unity. It also serves as a great introduction to developing AR games and educators teaching the subject at high school or higher levels.
Автор: Dawid Borycki Название: Beginning Xamarin Development for the Mac ISBN: 1484231317 ISBN-13(EAN): 9781484231319 Издательство: Springer Рейтинг: Цена: 4191.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Develop apps for the iPhone, iPad, and Apple wearables. Build iOS, watchOS, and tvOS apps using Xamarin.iOS and Visual Studio for Mac.
Learn how to set up your development environment and emulators, and how to create adaptive user interfaces for various platforms. Expert Dawid Borycki guides you through the fundamentals of programming for Apple platforms (Model View Controller, Test Driven Development), navigation patterns, gesture handling, accessing user's location, and reading and consuming data from web services. After reading this book, you will be able to build native apps that look and feel like other apps built into iOS, watchOS, and tvOS, and have the skills that are in high demand in today's market. If you are already programming C# apps for web or desktop, you will learn how to extend your skill set to Apple mobile, wearable, and smart TV platforms.
What You'll Learn
Build and implement native apps for Apple platforms
Create adaptive, universal views and handle navigation between them
Access user's location and handle touch input
Consume data from web services
Minimize app development time with C#
Who This Book Is For
Developers who are interested in mobile and device development, as well as experienced non-Apple developers who want to switch or extend their skill set to programming for Apple platforms
Автор: Buttfield-Addison Paris, Manning Jon, Nugent Tim Название: Learning Swift: Building Apps for Macos, IOS, and Beyond ISBN: 149198757X ISBN-13(EAN): 9781491987575 Издательство: Wiley Рейтинг: Цена: 6334.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Dive into Swift 4.x, the latest version of Apple`s easy-to-use programming language for macOS, iOS, watchOS, and tvOS. With this practical guide, you`ll quickly get up to speed on language basics and then use Swift to build three complete apps.
Автор: Nekrasov, Alexander Название: Swift recipes for ios developers ISBN: 1484280970 ISBN-13(EAN): 9781484280973 Издательство: Springer Рейтинг: Цена: 8384.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Boost your iOS developer career by learning from real-life examples and start writing code for one of the most successful platforms ever. No matter if you’re an experienced developer or just a beginner, you’ll find something new and something useful for your future projects here. All of the recipes in this book are taken from real-life commercial projects that have been approved by Apple and published on the App Store. You won’t write “Hello, world!” and similar programs. Instead you'll see how to parse different data formats; run JavaScript code right inside your iOS app; and enhance storyboard editor with several simple extensions. You’ll make beautiful modern-looking dialogs with blurs, shadows and rounded corners using only a few lines of code, and safely convert data after analyzing text strings. Go on to animate your layout and get your app shored up to crash as little as possible Each recipe offers a code snippet to copy and paste to your project as a tool to boost your knowledge, as well as, create plug-and-play features. Each of recipe shows the description for each line of code while explaining the logic of it, contains references to documentation, and gives you an opportunity to modify or write something similar that fits your project better. A good piece of code should not work but also be short, clear, and stable. And that combo will be our priority in these code recipes. Well-written code snippets must run in any environment and be easily transferrable from one project to another. Most of the provided recipes will migrate from one project to another with little to no changes at all, and with years of real-world application have proven themselves to be useful and stable. Dive into the world of iOS development and write clear, functioning, and safe Swift code! What You'll Learn * Parse, convert, and print Swift data * Develop stunning UIs quickly * Write effective and portable Swift extensions * Make your code cleaner and safer Who This Book Is For Beginners in iOS development who want to improve their skills with real-life examples. Developers switching to mobile development from other areas. All iOS developers looking for code recipes.
This book is an account of how I addressed the need for a smartphone app that would allow someone with Type 1 diabetes to self-manage their condition.
Its presentation highlights the major features of the app's interface design. They include the selection of metaphors appropriate to a user's need to form a mental model of the app; the importance of visible context; the benefits of consistency; and considerations of a user's cognitive and perceptual abilities. The latter is a key feature of the book.
But the book is also about the design process, and especially about the valuable contributions made by the many focus group meetings in which design ideas were first presented to people with Type 1 diabetes. Their critique, and sometimes their rejection, of interface ideas were crucial to the development of the app.
I hope this book will prove useful for teaching and design guidance.
Описание: Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android.
Автор: Manuel Carrasco Molina Название: Karma-based API on Apple Platforms ISBN: 1484242904 ISBN-13(EAN): 9781484242902 Издательство: Springer Рейтинг: Цена: 3912.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Leverage the best techniques provided by Apple to build apps with maximum privacy for your users. This book explores not only the how-to steps for implementing privacy in your apps, but also answers workflow questions about what information you actually need.
Do you need full access to a device’s contacts? Do you need to have location services enabled in the background constantly? This book explains how to selectively enable services and how to make apps that can continue to function even when the user refuses to share data. Understanding the needs of your users and the expectations of Apple in reviewing your app will make better apps. You'll see how to ensure that you make it through the App Store review quickly and without the need to go back and develop privacy protocols that should have been in place to begin with. Not only is developing with privacy in mind good from a moral standpoint, but it also helps you create leaner apps that set themselves up for less potential data breaches and issues later on in distribution. While a basic understanding of app creation is expected, no deep understanding of Cocoa(Touch) or Swift will be required as code will point to the Apple Documentation.What You'll Learn
Important APIs and how they affect privacyWork with the camera, Siri, maps, and other common iOS services and hardwareEffectively allow notifications and advertising without affecting privacy
Who This Book Is For
App builders interested in creating apps that respects their user’s privacy.
Users willing to learn about the technicalities behind apps that respect or not their privacy
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