MICAI 2004: Advances in Artificial Intelligence, Ra?l Monroy; Gustavo Arroyo-Figueroa; Luis Enrique
Автор: Alexander Gelbukh; Eduardo F. Morales Название: MICAI 2008: Advances in Artificial Intelligence ISBN: 3540886354 ISBN-13(EAN): 9783540886358 Издательство: Springer Рейтинг: Цена: 22359.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Constitutes the refereed proceedings of the 6th Mexican International Conference on Artificial Intelligence, MICAI 2008, held in Atizapan de Zaragoza, Mexico, in October 2008. This book features sections on logic and reasoning, knowledge-based systems, knowledge representation and acquisition, ontologies, and natural language processing.
Автор: Carlos Coello Coello; Alvaro de Albornoz; Luis E. Название: MICAI 2002: Advances in Artificial Intelligence ISBN: 3540434755 ISBN-13(EAN): 9783540434757 Издательство: Springer Рейтинг: Цена: 14673.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This text contains the proceedings of the Second Mexican International Conference on Artificial Intelligence held in Yucatan in 2002. The 56 full papers cover robotics and computer vision, heuristic search and optimization, speech recognition and natural language processing, logic and more.
Автор: Millington, Ian, Funge, John Название: Artificial Intelligence for Games ISBN: 0123747317 ISBN-13(EAN): 9780123747310 Издательство: Taylor&Francis Рейтинг: Цена: 10870.00 р. Наличие на складе: Поставка под заказ.
Описание: Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques.<br><br>"Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games). <br><br>* The first comprehensive, professional tutorial and reference to implement true AI in games written by an engineer with extensive industry experience.<br>* Walks through the entire development process from beginning to end.<br>* Includes examples from over 100 real games, 10 in-depth case studies, and web site with sample code.
Автор: Osvaldo Cairo; Enrique L. Sucar; Francisco J. Cant Название: MICAI 2000: Advances in Artificial Intelligence ISBN: 3540673547 ISBN-13(EAN): 9783540673545 Издательство: Springer Рейтинг: Цена: 18167.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Christian Lemaitre; Carlos A. Reyes; Jesus A. Gonz Название: Advances in Artificial Intelligence -- IBERAMIA 2004 ISBN: 3540238069 ISBN-13(EAN): 9783540238065 Издательство: Springer Рейтинг: Цена: 23757.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The 9th Ibero-American conference on Arti?cial Intelligence IBERAMIA 2004 took place in Mexico for the third time in 16 years, since the ?rst conference organized in Barcelona in January 1988. It was also the second time that the conference was held in the state of Puebla. The ?rst time, in 1996, it was the UniversidaddelaAm ericasPueblathatwasinchargeofthelocalorganizationof the conference, this year it was the turn of the Instituto Nacional de Astrof ?sica, Optica y Electr onica, INAOE, to do it. The 1996 conference was the last conference where all the papers were p- sentedinSpanishorPortuguese.Sincethentheproceedingshavebeenpublished in English by Springer in the LNAI series. This linguistic change was a sign of the scienti?c maturity of the Ibero-American arti?cial intelligence community and the best way for it to share with the international arti?cial intelligence c- munity the best results of many of its research groups. It was also the way to open this forum to researchers of other countries to enrich the scienti?c content of the conferences. One relevant feature of the last four conferences with the proceedings p- lished in English by Springer is that, besides the participation of people from many countries, the majority of papers came from Ibero-American researchers.
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