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Media Entertainment, Zillmann


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Автор: Zillmann
Название:  Media Entertainment
ISBN: 9780805833249
Издательство: Taylor&Francis
Классификация:

ISBN-10: 0805833242
Обложка/Формат: Hardback
Страницы: 296
Вес: 0.57 кг.
Дата издания: 29.04.2014
Серия: Routledge Communication Series
Язык: Arabic
Размер: 229 x 152
Читательская аудитория: Undergraduate
Основная тема: Social Psychology
Подзаголовок: The psychology of its appeal
Ссылка на Издательство: Link
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Поставляется из: Европейский союз
Описание: This collection of essays covers all essential aspects of media entertainment, written in a non-technical style for appeal to scholars in communication and psychology as well as to students at mid to advanced levels of study.


Information Systems and Management in Media and Entertainment Industries

Автор: Lugmayr
Название: Information Systems and Management in Media and Entertainment Industries
ISBN: 3319494058 ISBN-13(EAN): 9783319494050
Издательство: Springer
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Цена: 18167.00 р.
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Описание: This book defines an agenda for research in information management and systems for media and entertainment industries.

Social Media Entertainment: The New Intersection of Hollywood and Silicon Valley

Автор: Craig David, Cunningham Stuart
Название: Social Media Entertainment: The New Intersection of Hollywood and Silicon Valley
ISBN: 1479846899 ISBN-13(EAN): 9781479846894
Издательство: Mare Nostrum (Eurospan)
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Цена: 4514.00 р.
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Описание:

Winner, 2020 Outstanding Book Award, given by the International Communication Association

Honorable Mention, 2020 Nancy Baym Book Award, given by the Association of Internet Researchers

How the transformation of social media platforms and user-experience have redefined the entertainment industry
In a little over a decade, competing social media platforms, including YouTube, Facebook, Twitter, Instagram, and Snapchat, have given rise to a new creative industry: social media entertainment. Operating at the intersection of the entertainment and interactivity, communication and content industries, social media entertainment creators have harnessed these platforms to generate new kinds of content separate from the century-long model of intellectual property control in the traditional entertainment industry.
Social media entertainment has expanded rapidly and the traditional entertainment industry has been forced to cede significant power and influence to content creators, their fans, and subscribers. Digital platforms have created a natural market for embedded advertising, changing the worlds of marketing and communication in their wake. Combined, these factors have produced new, radically shifting demands on the entertainment industry, posing new challenges for screen regimes, media scholars, industry professionals, content creators, and audiences alike.
Stuart Cunningham and David Craig chronicle the rise of social media entertainment and its impact on media consumption and production. A massive, industry-defining study with insight from over 100 industry insiders, Social Media Entertainment explores the latest transformations in the entertainment industry in this time of digital disruption.

The Netflix Effect: Technology and Entertainment in the 21st Century

Автор: Kevin McDonald, Daniel Smith-Rowsey
Название: The Netflix Effect: Technology and Entertainment in the 21st Century
ISBN: 1501340182 ISBN-13(EAN): 9781501340185
Издательство: Bloomsbury Academic
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Цена: 5542.00 р.
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Описание: Netflix is the definitive media company of the 21st century. It was among the first to parlay new Internet technologies into a successful business model, and in the process it changed how consumers access film and television. It is now one of the leading providers of digitally delivered media content and is continually expanding access across a host of platforms and mobile devices. Despite its transformative role, however, Netflix has drawn very little critical attention-far less than competitors such as YouTube, Apple, Amazon, Comcast, and HBO.

This collection addresses this gap, as the essays are designed to critically explore the breadth and diversity of Netflix's effect from a variety of different scholarly perspectives, a necessary approach considering the hybrid nature of Netflix, its inextricable links to new models of media production, distribution, viewer engagement and consumer behavior, its relationship to existing media conglomerates and consumer electronics, its capabilities as a web-based service provider and data network, and its reliance on a broader technological infrastructure.

Global Entertainment Media: A Critical Introduction

Автор: Lee Artz
Название: Global Entertainment Media: A Critical Introduction
ISBN: 1118955439 ISBN-13(EAN): 9781118955437
Издательство: Wiley
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Цена: 13773.00 р.
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Описание: Balancing provocative criticism with clear explanations of complex ideas, this student-friendly introduction investigates the crucial role global entertainment media has played in the emergence of transitional capitalism.

The Arena Concert: Music, Media and Mass Entertainment

Автор: Benjamin Halligan, Kirsty Fairclough-Isaacs, Robe
Название: The Arena Concert: Music, Media and Mass Entertainment
ISBN: 1628925558 ISBN-13(EAN): 9781628925555
Издательство: Bloomsbury Academic
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Цена: 4592.00 р.
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Описание:

The Arena Concert: Music, Media and Mass Entertainment is the first sustained engagement with what might said to be - in its melding of concert and gathering, in its evolving relationship with digital and social media, in its delivery of event, experience, technology and star - the art form of the 21st century.

This volume offers interviews with key designers, discussions of the practicalities of mounting arena concerts, mixing and performing live to a mass audience, recollections of the giants of late twentieth century music in performance, and critiques of latter-day pretenders to the throne. The authors track the evolution of the arena concert, consider design and architecture, celebrity and fashion, and turn to feminism, ethnographic research, and ideas of humour, liveness and authenticity, in order to explore and frame the arena concert.

The arena concert becomes the "real time" centre of a global digital network, and the gig-goer pays not only for an immersion in (and, indeed, role in) its spectacular nature, but also for a close encounter with the performers, in this contained and exalted space. The spectacular nature of the arena concert raises challenges that have yet to be fully technologically overcome, and has given rise to a reinvention of what live music actually means.

Love it or loathe it, the arena concert is a major presence in the cultural landscape of the 21st century. This volume finds out why.

Playing War: Military Video Games After 9/11

Автор: Matthew Payne
Название: Playing War: Military Video Games After 9/11
ISBN: 147980522X ISBN-13(EAN): 9781479805228
Издательство: Mare Nostrum (Eurospan)
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Цена: 4514.00 р.
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Описание: The culture that made military shooter video games popular and key in understanding the War on Terror.                                                                                                                                                                                                                                                           No video game genre has been more popular or more lucrative in recent years than the “military shooter.” Franchises such as Call of Duty, Battlefield, and those bearing Tom Clancy’s name turn over billions of dollars annually by promising to immerse players in historic and near-future battles, converting the reality of contemporary conflicts into playable, experiences. In the aftermath of 9/11, these games transformed a national crisis into fantastic and profitable adventures, where seemingly powerless spectators became solutions to these virtual Wars on Terror.             Playing War provides a cultural framework for understanding the popularity of military-themed video games and their significance in the ongoing War on Terror. Matthew Payne examines post-9/11 shooter-style game design as well as gaming strategies to expose how these practices perpetuate and challenge reigning political beliefs about America’s military prowess and combat policies. Far from offering simplistic escapist pleasures, these post-9/11 shooters draw on a range of nationalist mythologies, positioning the player as the virtual hero at every level. Through close readings of key games, analyses of marketing materials, and participant observations of the war gaming community, Playing War examines an industry mobilizing anxieties about terrorism and invasion to craft immersive titles that transform international strife into interactive fun.   

Playing War: Military Video Games After 9/11

Автор: Matthew Payne
Название: Playing War: Military Video Games After 9/11
ISBN: 1479848565 ISBN-13(EAN): 9781479848560
Издательство: Mare Nostrum (Eurospan)
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Цена: 11161.00 р.
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Описание: The culture that made military shooter video games popular and key in understanding the War on Terror.                                                                                                                                                                                                                                                           No video game genre has been more popular or more lucrative in recent years than the “military shooter.” Franchises such as Call of Duty, Battlefield, and those bearing Tom Clancy’s name turn over billions of dollars annually by promising to immerse players in historic and near-future battles, converting the reality of contemporary conflicts into playable, experiences. In the aftermath of 9/11, these games transformed a national crisis into fantastic and profitable adventures, where seemingly powerless spectators became solutions to these virtual Wars on Terror.             Playing War provides a cultural framework for understanding the popularity of military-themed video games and their significance in the ongoing War on Terror. Matthew Payne examines post-9/11 shooter-style game design as well as gaming strategies to expose how these practices perpetuate and challenge reigning political beliefs about America’s military prowess and combat policies. Far from offering simplistic escapist pleasures, these post-9/11 shooters draw on a range of nationalist mythologies, positioning the player as the virtual hero at every level. Through close readings of key games, analyses of marketing materials, and participant observations of the war gaming community, Playing War examines an industry mobilizing anxieties about terrorism and invasion to craft immersive titles that transform international strife into interactive fun.   

Spreadable Media: Creating Value and Meaning in a Networked Culture

Автор: Jenkins Henry, Ford Sam, Green Joshua
Название: Spreadable Media: Creating Value and Meaning in a Networked Culture
ISBN: 1479856053 ISBN-13(EAN): 9781479856053
Издательство: Mare Nostrum (Eurospan)
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Цена: 3887.00 р.
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Описание: How sharing, linking, and liking have transformed the media and marketing industries

Spreadable Media is a rare inside look at today's ever-changing media landscape. The days of corporate control over media content and its distribution have been replaced by the age of what the digital media industries have called "user-generated content." Spreadable Media maps these fundamental changes, and gives readers a comprehensive look into the rise of participatory culture, from internet memes to presidential tweets.

The authors challenge our notions of what goes "viral" and how by examining factors such as the nature of audience engagement and the environment of participation, and by contrasting the concepts of "stickiness"--aggregating attention in centralized places--with "spreadability"--dispersing content widely through both formal and informal networks. The former has often been the measure of media success in the online world, but the latter describes the actual ways content travels through social media. The book explores the internal tensions businesses face as they adapt to this new, spreadable, communication reality and argues for the need to shift from "hearing" to "listening" in corporate culture.

Now with a new afterword addressing changes in the media industry, audience participation, and political reporting, and drawing on modern examples from online activism campaigns, film, music, television, advertising, and social media--from both the U.S. and around the world--the authors illustrate the contours of our current media environment. For all of us who actively create and share content, Spreadable Media provides a clear understanding of how people are spreading ideas and the implications these activities have for business, politics, and everyday life, both on- and offline.

Entertainment Journalism

Автор: Falk Ben
Название: Entertainment Journalism
ISBN: 1138649384 ISBN-13(EAN): 9781138649385
Издательство: Taylor&Francis
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Цена: 5970.00 р.
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Описание: Entertainment Journalism presents a comprehensive overview and clear practical guidance on the key elements of entertainment journalism: one of the most highly visible areas of global media practice.

The Arena Concert: Music, Media and Mass Entertainment

Автор: Benjamin Halligan, Kirsty Fairclough-Isaacs, Robe
Название: The Arena Concert: Music, Media and Mass Entertainment
ISBN: 162892554X ISBN-13(EAN): 9781628925548
Издательство: Bloomsbury Academic
Рейтинг:
Цена: 22176.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: The Arena Concert: Music, Media and Mass Entertainment is the first sustained engagement with what might said to be - in its melding of concert and gathering, in its evolving relationship with digital and social media, in its delivery of event, experience, technology and star - the art form of the 21st century.

This volume offers interviews with key designers, discussions of the practicalities of mounting arena concerts, mixing and performing live to a mass audience, recollections of the giants of late twentieth century music in performance, and critiques of latter-day pretenders to the throne. The authors track the evolution of the arena concert, consider design and architecture, celebrity and fashion, and turn to feminism, ethnographic research, and ideas of humour, liveness and authenticity, in order to explore and frame the arena concert.

The arena concert becomes the "real time+? centre of a global digital network, and the gig-goer pays not only for an immersion in (and, indeed, role in) its spectacular nature, but also for a close encounter with the performers, in this contained and exalted space. The spectacular nature of the arena concert raises challenges that have yet to be fully technologically overcome, and has given rise to a reinvention of what live music actually means.

Love it or loathe it, the arena concert is a major presence in the cultural landscape of the 21st century. This volume finds out why.


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