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Character Development and Storytelling for Games, Third Edition, Sheldon, Lee


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Цена: 7443.00р.
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Автор: Sheldon, Lee   (Ли Шелдон)
Название:  Character Development and Storytelling for Games, Third Edition
Перевод названия: Ли Шелдон: Разработка персонажей и повествования для игр
ISBN: 9780367248987
Издательство: Taylor&Francis
Классификация:



ISBN-10: 0367248980
Обложка/Формат: Paperback
Страницы: 496
Вес: 0.84 кг.
Дата издания: 08.02.2020
Язык: English
Издание: 3 ed
Иллюстрации: 12 tables, black and white; 23 line drawings, black and white; 55 halftones, color; 18 halftones, black and white; 55 illustrations, color; 41 illustrations, black and white
Размер: 177 x 252 x 25
Читательская аудитория: Professional & vocational
Основная тема: Creative Writing
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Европейский союз
Описание: Written by a professional game writer who also teaches his craft this updated edition of Character Development and Storytelling. New examples, new game types, and new challenges throughout the text highlight the fundamental importance of characters and storytelling in every type of game.


Dramatic storytelling & narrative design

Автор: Berger, Ross
Название: Dramatic storytelling & narrative design
ISBN: 1138319732 ISBN-13(EAN): 9781138319738
Издательство: Taylor&Francis
Рейтинг:
Цена: 7501.00 р.
Наличие на складе: Поставка под заказ.

Описание: Describes narrative design`s role in game development, provide examples of its practical usage, delves into the day-to-day expectations, and assess its quality via case studies of 5 popular games.

Storytelling for New Technologies and Platforms A Writer`s Guide to Theme Parks, Virtual Reality, Board Games, Virtual Assistants, and More

Автор: Ross Berger
Название: Storytelling for New Technologies and Platforms A Writer`s Guide to Theme Parks, Virtual Reality, Board Games, Virtual Assistants, and More
ISBN: 0367693836 ISBN-13(EAN): 9780367693831
Издательство: Taylor&Francis
Рейтинг:
Цена: 19140.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This is a practical guide for writers, students, producers, career changers, and early tech adopters. It will prepare the content creators of tomorrow with the best practices of storytelling for virtual assistants, virtual reality, mobile games, board games, hybrid games, interactive toys, and theme park attractions.

Set the Action!

Автор: Hernandez, Elvin
Название: Set the Action!
ISBN: 0240820533 ISBN-13(EAN): 9780240820538
Издательство: Taylor&Francis
Рейтинг:
Цена: 4898.00 р.
Наличие на складе: Поставка под заказ.

Narrative Tactics For Mobile And So

Автор: Kristen Finley
Название: Narrative Tactics For Mobile And So
ISBN: 1498780784 ISBN-13(EAN): 9781498780780
Издательство: Taylor&Francis
Рейтинг:
Цена: 7654.00 р.
Наличие на складе: Поставка под заказ.

Описание: This book addresses areas where the narrative in mobile/social games tends to be weak or does not take into account the differences between games on these platforms and more traditional videogames.

Video Games and Storytelling

Автор: Souvik Mukherjee
Название: Video Games and Storytelling
ISBN: 1137525045 ISBN-13(EAN): 9781137525048
Издательство: Springer
Рейтинг:
Цена: 10760.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-a-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.

Video Games and Storytelling: Reading Games and Playing Books

Автор: Mukherjee Souvik
Название: Video Games and Storytelling: Reading Games and Playing Books
ISBN: 1349580147 ISBN-13(EAN): 9781349580149
Издательство: Springer
Цена: 6986.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-a-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.

Narrative Tactics for Mobile and Social Games

Автор: Kristen Finley
Название: Narrative Tactics for Mobile and Social Games
ISBN: 1138613932 ISBN-13(EAN): 9781138613935
Издательство: Taylor&Francis
Рейтинг:
Цена: 20671.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book addresses areas where the narrative in mobile/social games tends to be weak or does not take into account the differences between games on these platforms and more traditional videogames.

Procedural Storytelling in Game Design

Название: Procedural Storytelling in Game Design
ISBN: 1138595314 ISBN-13(EAN): 9781138595316
Издательство: Taylor&Francis
Рейтинг:
Цена: 19140.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Thoroughly updated collection of chapters covering procedural generation in video game development where the games themselves create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Examines content and system creation.

Once Upon a Pixel: Storytelling and Worldbuilding in Video Games

Автор: Timothy Simpson-Williams, Eddie Paterson, Will Cordner
Название: Once Upon a Pixel: Storytelling and Worldbuilding in Video Games
ISBN: 1138499765 ISBN-13(EAN): 9781138499768
Издательство: Taylor&Francis
Рейтинг:
Цена: 7501.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Once Upon a Pixel examines the increasing sophistication of storytelling, worldbuilding and narrative techniques in video games. Drawing on recent video game examples and new developments in VR gaming, this book is the first to explore the unique potential of storytelling in games from the perspective of authors and teachers of creative writing.

Character Development and Storytelling for Games, Third Edition

Автор: Sheldon, Lee
Название: Character Development and Storytelling for Games, Third Edition
ISBN: 0367248999 ISBN-13(EAN): 9780367248994
Издательство: Taylor&Francis
Рейтинг:
Цена: 19140.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Written by a professional game writer who also teaches his craft this updated edition of Character Development and Storytelling. New examples, new game types, and new challenges throughout the text highlight the fundamental importance of characters and storytelling in every type of game.

Storytelling for new technologies and platforms

Название: Storytelling for new technologies and platforms
ISBN: 036769378X ISBN-13(EAN): 9780367693787
Издательство: Taylor&Francis
Рейтинг:
Цена: 6889.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This is a practical guide for writers, students, producers, career changers, and early tech adopters. It will prepare the content creators of tomorrow with the best practices of storytelling for virtual assistants, virtual reality, mobile games, board games, hybrid games, interactive toys, and theme park attractions.

Interactive Stories and Video Game Art

Автор: Solarski Chris
Название: Interactive Stories and Video Game Art
ISBN: 1498781500 ISBN-13(EAN): 9781498781503
Издательство: Taylor&Francis
Рейтинг:
Цена: 7195.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

The success of storytelling in games depends on the entire development team--game designers, artists, writers, programmers and musicians, etc.--working harmoniously together towards a singular artistic vision. Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating interactive masterpieces using techniques inherited from the rich history of art and craftsmanship that games build upon. Case studies of hit games like The Last of Us, Journey, and Minecraft illustrate the vital components needed to create emotionally-complex stories that are mindful of gaming's principal relationship between player actions and video game aesthetics. This book is for developers of video games and virtual reality, filmmakers, gamification and transmedia experts, and everybody else interested in experiencing resonant and meaningful interactive stories.

Key Features:

  • The first book to define a common visual and interactive language for understanding and orchestrating sophisticated stories in video games
  • Accessible to industry professionals as well as non-developers
  • Featured concepts apply to all media with an interactive component including: transmedia, gamification and interactive art
  • The definitive framework for designing interactive stories

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