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Augmented Reality and Virtual Reality: New Trends in Immersive Technology, Tom Dieck M. Claudia, Jung Timothy H., Loureiro Sandra M. C.


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Автор: Tom Dieck M. Claudia, Jung Timothy H., Loureiro Sandra M. C.
Название:  Augmented Reality and Virtual Reality: New Trends in Immersive Technology
ISBN: 9783030680855
Издательство: Springer
Классификация:


ISBN-10: 3030680851
Обложка/Формат: Hardcover
Страницы: 314
Вес: 0.63 кг.
Дата издания: 18.06.2021
Язык: English
Размер: 23.39 x 15.60 x 1.91 cm
Ссылка на Издательство: Link
Поставляется из: Германии
Описание: This book features the latest research in the area of immersive technologies, presented at the 6th International Augmented Reality and Virtual Reality Conference, held in online in 2020.


Cases on Immersive Virtual Reality Techniques

Автор: Kenneth C.C. Yang
Название: Cases on Immersive Virtual Reality Techniques
ISBN: 1522559124 ISBN-13(EAN): 9781522559122
Издательство: Mare Nostrum (Eurospan)
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Цена: 31462.00 р.
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Описание: As virtual reality approaches mainstream consumer use, new research and innovations in the field have impacted how we view and can use this technology across a wide range of industries. Advancements in this technology have led to recent breakthroughs in sound, perception, and visual processing that take virtual reality to new dimensions. As such, research is needed to support the adoption of these new methods and applications. Cases on Immersive Virtual Reality Techniques is an essential reference source that discusses new applications of virtual reality and how they can be integrated with immersive techniques and computer resources. Featuring research on topics such as 3D modeling, cognitive load, and motion cueing, this book is ideally designed for educators, academicians, researchers, and students seeking coverage on the applications of collaborative virtual environments.

Trends, Experiences, and Perspectives in Immersive Multimedia and Augmented Reality

Автор: Emilia Simao, Celia Soares
Название: Trends, Experiences, and Perspectives in Immersive Multimedia and Augmented Reality
ISBN: 1522556966 ISBN-13(EAN): 9781522556961
Издательство: Mare Nostrum (Eurospan)
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Цена: 27027.00 р.
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Описание: A critical scholarly resource that offers solutions to the problems that appear in both theoretical and practical dimensions of immersive multimedia experiences on an interdisciplinary platform. It features coverage on a broad range of topics such as cyber behaviour, human-computer interaction, and transmedia.

Implementing Augmented Reality Into Immersive Virtual Learning Environments

Автор: Donna Russell
Название: Implementing Augmented Reality Into Immersive Virtual Learning Environments
ISBN: 1799842223 ISBN-13(EAN): 9781799842224
Издательство: Mare Nostrum (Eurospan)
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Цена: 31046.00 р.
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Описание: The potential to integrate augmented reality into educational settings has led to the development of myriad programs for implementing these transformative technologies into education. However, the transformative learning processes possible for learners can best be developed through integration in immersive virtual learning environments. The integration of augmented reality (AR) technologies into education involves matching the potential of AR with the most effective instructional model for immersing learners in the learning process. With current research focused heavily on blended or online learning, augmented reality fits right into the new technologies and trends that are being developed and utilized on a consistent basis. There is a need for research that provides detailed curriculum guides, templates for designing virtual worlds, evaluation processes, and immersive learning procedures that can be utilized to provide the best educational environment for student success.

Implementing Augmented Reality Into Immersive Virtual Learning Environments provides current research for the integration of transformative new technologies into multiple educational settings. Examining the why, what, and how of integrating augmented reality into immersive virtual learning technologies, this book covers various educational settings, such as nursing education, sports coaching, language education, and more. While highlighting the benefits for virtual reality, its role in remote learning, the logistics of simulation, and branches of it such as gamification, this book is ideally intended for teachers, school administrators, teacher educators, practitioners, IT specialists, educational software developers, researchers, academicians, and students interested in integrating augmented reality in educational programs.

Implementing Augmented Reality Into Immersive Virtual Learning Environments

Автор: Donna Russell
Название: Implementing Augmented Reality Into Immersive Virtual Learning Environments
ISBN: 179987205X ISBN-13(EAN): 9781799872054
Издательство: Mare Nostrum (Eurospan)
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Цена: 23978.00 р.
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Описание: The potential to integrate augmented reality into educational settings has led to the development of myriad programs for implementing these transformative technologies into education. However, the transformative learning processes possible for learners can best be developed through integration in immersive virtual learning environments. The integration of augmented reality (AR) technologies into education involves matching the potential of AR with the most effective instructional model for immersing learners in the learning process. With current research focused heavily on blended or online learning, augmented reality fits right into the new technologies and trends that are being developed and utilized on a consistent basis. There is a need for research that provides detailed curriculum guides, templates for designing virtual worlds, evaluation processes, and immersive learning procedures that can be utilized to provide the best educational environment for student success.

Implementing Augmented Reality Into Immersive Virtual Learning Environments provides current research for the integration of transformative new technologies into multiple educational settings. Examining the why, what, and how of integrating augmented reality into immersive virtual learning technologies, this book covers various educational settings, such as nursing education, sports coaching, language education, and more. While highlighting the benefits for virtual reality, its role in remote learning, the logistics of simulation, and branches of it such as gamification, this book is ideally intended for teachers, school administrators, teacher educators, practitioners, IT specialists, educational software developers, researchers, academicians, and students interested in integrating augmented reality in educational programs.

Trends, Experiences, and Perspectives in Immersive Multimedia and Augmented Reality

Автор: Simгo Emнlia, Soares Celia
Название: Trends, Experiences, and Perspectives in Immersive Multimedia and Augmented Reality
ISBN: 1522588264 ISBN-13(EAN): 9781522588269
Издательство: Mare Nostrum (Eurospan)
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Цена: 17556.00 р.
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Описание: Offers solutions to the problems that appear in both theoretical and practical dimensions of immersive multimedia experiences on an interdisciplinary platform. The book features coverage on a broad range of topics, including cyber behaviour, human-computer interaction, and transmedia.

.Net Developer`s Guide to Augmented Reality in IOS: Building Immersive Apps Using Xamarin, Arkit, and C#

Автор: Englestone Lee
Название: .Net Developer`s Guide to Augmented Reality in IOS: Building Immersive Apps Using Xamarin, Arkit, and C#
ISBN: 1484267699 ISBN-13(EAN): 9781484267691
Издательство: Springer
Цена: 8384.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Beginning-Intermediate user level

Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile

Автор: Parisi Tony
Название: Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile
ISBN: 1491922834 ISBN-13(EAN): 9781491922835
Издательство: Wiley
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Цена: 3800.00 р.
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Описание: This hands-on guide takes you through VR development essentials for desktop, mobile, and browser-based applications. You`ll explore the three go-to platforms-OculusVR, Gear VR, and Cardboard VR-as well as several VR development environments, programming tools, and techniques.

Handbook of research on the global impacts and roles of immersive media

Название: Handbook of research on the global impacts and roles of immersive media
ISBN: 1799824330 ISBN-13(EAN): 9781799824336
Издательство: Mare Nostrum (Eurospan)
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Цена: 35620.00 р.
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Описание: Provides insights on the latest in existing and emerging immersive technologies through descriptions of case studies, new business models, philosophical viewpoints, and scientific findings. The book highlights a range of topics, including augmented reality, interactive media, and spatial computing.

Cases on Immersive Virtual Reality Techniques

Автор: Yang Kenneth C. C.
Название: Cases on Immersive Virtual Reality Techniques
ISBN: 1522593209 ISBN-13(EAN): 9781522593201
Издательство: Mare Nostrum (Eurospan)
Рейтинг:
Цена: 20691.00 р.
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Описание: Discusses new applications of virtual reality and how they can be integrated with immersive techniques and computer resources. Featuring research on topics such as 3D modeling, cognitive load, and motion cueing, this book is designed for anyone seeking coverage on the applications of collaborative virtual environments.

Storytelling for Virtual Reality: Methods and Principles for Crafting Immersive Narratives

Автор: Bucher John
Название: Storytelling for Virtual Reality: Methods and Principles for Crafting Immersive Narratives
ISBN: 1138629650 ISBN-13(EAN): 9781138629653
Издательство: Taylor&Francis
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Цена: 24499.00 р.
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Описание:

Storytelling for Virtual Reality serves as a bridge between students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Rather than examining purely the technical, the text focuses on the narrative and how stories can best be structured, created, and then told in virtual immersive spaces. Author John Bucher examines the timeless principles of storytelling and how they are being applied, transformed, and transcended in Virtual Reality. Interviews, conversations, and case studies with both pioneers and innovators in VR storytelling are featured, including industry leaders at LucasFilm, 20th Century Fox, Oculus, Insomniac Games, and Google.

For more information about story, Virtual Reality, this book, and its author, please visit StorytellingforVR.com

Interactive Fiction in Cinematic Virtual Reality: Towards the Immersive Interactive Movie

Автор: Maria Cecilia Reyes
Название: Interactive Fiction in Cinematic Virtual Reality: Towards the Immersive Interactive Movie
ISBN: 8869773256 ISBN-13(EAN): 9788869773259
Издательство: Marston Book Services
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Цена: 3958.00 р.
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Описание: This book proposes a narrative model for the creation of immersive and interactive filmic experiences, in which the interactor has agency within the virtual environment to alter the course of the story and shape their own journey. The book focuses in detail on the epistemology of the immersive interactive movie by analysing its aesthetic, narrative and interactive features, examining the workflow of production and presenting an evaluative protocol for VR experiences of this kind. From the nature of the frameless moving image to the newest human-computer interfaces, passing through the design and evaluation of interactive digital narratives, this volume builds a bridge between cinema and VR, proposing that all VR movies should be interactive.

Immersive Technology in Smart Cities: Augmented and Virtual Reality in Iot

Автор: Aurelia Sagaya, Paiva Sara
Название: Immersive Technology in Smart Cities: Augmented and Virtual Reality in Iot
ISBN: 3030666069 ISBN-13(EAN): 9783030666064
Издательство: Springer
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Цена: 16070.00 р.
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Описание: This book presents recent trends and enhancements in the convergence of immersive technology and smart cities. The authors discuss various domains such as medical education, construction, brain interface, interactive storytelling, edification, and journalism in relation to combining smart cities, IoT and immersive technologies.


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