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The Intersection of Animation, Video Games, and Music, Scoggin, Lisa


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Цена: 20671.00р.
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Автор: Scoggin, Lisa   (Лиза Скоггин)
Название:  The Intersection of Animation, Video Games, and Music
Перевод названия: Лиза Скоггин: Пересечение анимации, видеоигр и музыки
ISBN: 9781032172224
Издательство: Taylor&Francis
Классификация:









ISBN-10: 1032172223
Обложка/Формат: Hardback
Страницы: 220
Вес: 0.45 кг.
Дата издания: 26.04.2023
Серия: Routledge research in music
Иллюстрации: 4 tables, black and white; 33 halftones, black and white; 33 illustrations, black and white
Размер: 157 x 235 x 18
Читательская аудитория: Professional & vocational
Подзаголовок: Making movement sing
Рейтинг:
Поставляется из: Европейский союз
Описание: In both video games and animated films, worlds are constructed through a combination of animation, which defines what players see on the screen, and music and sound, which provide essential cues to action, emotion, and narrative. This book offers a rich exploration of the intersections between animation, video games, and music and sound, bringing together a range of multidisciplinary lenses. In 14 chapters, the contributors consider similarities and differences in how music and sound structure video games and animation, as well as the animation within video games, and explore core topics of nostalgia, adaptation, gender, and sexuality.

Offering fresh insights into the aesthetic interplay of animation, video games, and sound, this volume provides a gateway into new areas of study that will be of interest to scholars and students across musicology, animation studies, game studies, and media studies more broadly.




Sketching for Animation: Developing Ideas, Characters and Layouts in Your Sketchbook

Автор: Parr Peter
Название: Sketching for Animation: Developing Ideas, Characters and Layouts in Your Sketchbook
ISBN: 1350087092 ISBN-13(EAN): 9781350087095
Издательство: Bloomsbury Academic
Цена: 6018.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Drawing and sketching are central to the art of animation and can be crucial tools in designing and developing original stories, characters and layouts. Sketching for Animation offers a wealth of examples, exercises and tips from an army of professional animators to help you develop essential sketching, technical drawing and ideation techniques.

With interviews and in-depth case studies from some of today's leading animators, including Bill Plympton, Glen Keane, Tori Davis and John Canemaker, this is a unique guide to turning your sketchbook - the world's cheapest, most portable pre-visualisation tool - into your own personal animation armory.

FORCE: Dynamic Life Drawing: 10th Anniversary Edition

Автор: Mike Mattesi
Название: FORCE: Dynamic Life Drawing: 10th Anniversary Edition
ISBN: 1138919578 ISBN-13(EAN): 9781138919570
Издательство: Taylor&Francis
Рейтинг:
Цена: 7501.00 р.
Наличие на складе: Есть (1 шт.)
Описание:

Bring your artwork to life with the power of the FORCE Watch, listen, and follow along as Mike Mattesi demonstrates the fundamental FORCE line and explains dynamic figure drawing techniques through 30 videos that are launched through the book's companion App. Packed with superb, powerfully drawn examples, the updated third edition of FORCE features an all-new section on the "FORCE blob," and dozens of fresh illustrations. Mike Mattesi's 10th anniversary edition of FORCE will teach readers how to put thought and imagination to paper. Whether you are an illustrator, animator, comic book artist, or student, you'll learn to use rhythm, shape, and line to bring out the life in any subject.

The 10th Anniversary Edition contains numerous improvements. Around 30 videos are embedded within the book and accessible through the FORCE Drawing App. In the App, click on the image of the camera, point your mobile device's camera at the page with the symbol, and then finally tap the video card image floating above the drawing to launch the video. Then sit back and watch the video that shows me creating that drawing and discussing my process. Many new drawings can be found within this edition and the addition of color now further clarifies the theory of FORCE.

Key Features

    • The unique, dynamic learning system that has helped thousands of artists enhance their figure drawing abilities
    • Dozens of updated illustrations and all-new content, exclusive to the 3rd edition
    • Select pages can be scanned by your smartphone or other device to pull up bonus video content, enhancing the learning process

Companion App:

Nearly 50 videos are available on the free FORCE Drawing companion app that can be downloaded through Google Play or the Apple App Store

Timing for animation, 40th anniversary edition

Автор: Whitaker, Harold Halas, John
Название: Timing for animation, 40th anniversary edition
ISBN: 0367527758 ISBN-13(EAN): 9780367527754
Издательство: Taylor&Francis
Рейтинг:
Цена: 6889.00 р.
Наличие на складе: Есть (1 шт.)
Описание: Timing for Animation has been one of the pillars of animation since it was first published in 1981. Now this 40th anniversary edition captures the focus of the original and enhances this new edition with fresh images, techniques, and advice from world-renowned animators

Prepare To Board Creating Story & C

Автор: Beiman
Название: Prepare To Board Creating Story & C
ISBN: 1498797008 ISBN-13(EAN): 9781498797009
Издательство: Taylor&Francis
Рейтинг:
Цена: 7195.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Successful storyboards and poignant characters have the power to make elusive thoughts and emotions tangible for audiences. Packed with illustrations that illuminate and a text that entertains and informs, Prepare to Board, 3rd edition presents the methods and techniques of animation master, Nancy Beiman, with a focus on pre-production, story development and character design. As one of the only storyboard titles on the market that explores the intersection of creative character design and storyboard development, the third edition is an invaluable resource for both beginner and intermediate artists.

Key Features

  • Adapt key techniques, tips and tricks of experienced character designers and storyboard artists with 30 years of experience to your film, television and animation projects.
  • Save time and money with workflow solutions and avoid common mistakes and problems with troubleshooting tips.
  • Implement creative solutions for your own projects with this invaluable resource for beginner and intermediate artists with examples of what a good storyboard and character design should look like and example of poorly designed storyboards. and tricks.
  • Further your artistic skill development with an interactive, companion website which will includes video tutorials, examples of animatics and good and bad pitching techniques.
  • Force: Drawing Human Anatomy

    Автор: Mattesi Mike
    Название: Force: Drawing Human Anatomy
    ISBN: 0415733979 ISBN-13(EAN): 9780415733977
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 5817.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание:

    The newest book in Michael Mattesi's Force Drawing series takes movement to the next level. Force: Drawing Human Anatomy, explores the different facets of motion and the human body. As opposed to the memorization technique, Mattesi stresses the function of each body part and how gravity relative to different poses affects the aesthetics and form of muscle. The chapters are divided by the different parts of the body, thus allowing the reader to concentrate on mastery one body part at a time. Color coded images detail each muscle and their different angles. Special consideration is given to anatomy for animation, allowing the reader to create a character that is anatomically accurate in both stillness and motion.

    Key Features

    • Detailed visual instruction includes colourful, step-by-step diagrams that allow you to easily follow the construction of an anatomically correct figure.
    • Clearly organized and color coded per regions of the body's anatomy, a clarity of design for better reader understanding.
    • Learn how anatomy is drawn and defined by the function of a pose.
    • Visit the companion website for drawing demonstrations and further resources on anatomy.
    Composing Music for Video Games

    Автор: Phillips Winifred
    Название: Composing Music for Video Games
    ISBN: 1138021415 ISBN-13(EAN): 9781138021419
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 7961.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание:

    Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.

    Interactive Stories and Video Game Art

    Автор: Solarski Chris
    Название: Interactive Stories and Video Game Art
    ISBN: 1498781500 ISBN-13(EAN): 9781498781503
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 7195.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание:

    The success of storytelling in games depends on the entire development team--game designers, artists, writers, programmers and musicians, etc.--working harmoniously together towards a singular artistic vision. Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating interactive masterpieces using techniques inherited from the rich history of art and craftsmanship that games build upon. Case studies of hit games like The Last of Us, Journey, and Minecraft illustrate the vital components needed to create emotionally-complex stories that are mindful of gaming's principal relationship between player actions and video game aesthetics. This book is for developers of video games and virtual reality, filmmakers, gamification and transmedia experts, and everybody else interested in experiencing resonant and meaningful interactive stories.

    Key Features:

    • The first book to define a common visual and interactive language for understanding and orchestrating sophisticated stories in video games
    • Accessible to industry professionals as well as non-developers
    • Featured concepts apply to all media with an interactive component including: transmedia, gamification and interactive art
    • The definitive framework for designing interactive stories
    New realities in audio

    Автор: Schutze, Stephan Irwin-schutze, Anna
    Название: New realities in audio
    ISBN: 1138740829 ISBN-13(EAN): 9781138740822
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 21437.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: This practical guide helps you navigate the challenges and pitfalls of designing audio for these new realities.

    New Realities in Audio

    Автор: Schutze Stephan
    Название: New Realities in Audio
    ISBN: 1138740810 ISBN-13(EAN): 9781138740815
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 7195.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: This practical guide helps you navigate the challenges and pitfalls of designing audio for these new realities.

    Game Anim

    Автор: Cooper
    Название: Game Anim
    ISBN: 1138094870 ISBN-13(EAN): 9781138094871
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 6583.00 р.
    Наличие на складе: Поставка под заказ.

    Описание: What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Establishes the fundamentals of creating great video game animation, and how to achieve them. A step-by-step explanation of every stage of a game production from the animator’s perspective. Readers should come away with an understanding of the expectations of a video game animator.

    Game Narrative Toolbox

    Автор: Heussner Tobias
    Название: Game Narrative Toolbox
    ISBN: 1138787086 ISBN-13(EAN): 9781138787087
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 5970.00 р.
    Наличие на складе: Поставка под заказ.

    Описание: Learn how to create compelling game storylines. Four experiencednarrative designers from different genres of game developmenthave banded together tocreate this all-inclusive guide on what it's like to work as a writer and narrative designer in the videogame industry. From concept to final testing, The Game Narrative Toolboxwalks readers through what role a narrative designer plays on a development team and what the requirements are at every stage of development. Drawing onreal experiences, authors Tobias Heussner, Toiya Finley,Ann Lemay, and Jennifer Hepler provideinvaluable advice for writing compelling player-centered stories and effective dialogue trees in orderto help readers make the switch from prose- or screen- writing to interactive. Accompanying every chapter are exercises that allow the reader to develop their own documentation, outlines, and game-dialogue samples for use in applying for industry jobs or developing independent projects. This first installment of Focal Press's Game Design Workshops series is a must-have for individuals looking to create captivating storylines for games.

    Creating Games with Unreal Engine, Substance, & Maya

    Автор: Watkins, Adam , Arevalo, Kassandra , Tovar, Matt
    Название: Creating Games with Unreal Engine, Substance, & Maya
    ISBN: 036751267X ISBN-13(EAN): 9780367512675
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 22202.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine.


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