Virtual Reality and Virtual Environments in 10 Lectures, Stankovic
Автор: Gerhard, David, Название: Virtual reality usability design / ISBN: 1032191325 ISBN-13(EAN): 9781032191324 Издательство: Taylor&Francis Рейтинг: Цена: 8114.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Virtual Reality Usability Design provides readers with an understanding of the techniques and technologies required to design engaging and effective VR applications. Full of real-world examples, this book is an indispensable guide for any practicing VR developer interested in making efficient and effective interfaces.
Автор: Vergara Villegas, Osslan Osiris ; Cruz S?nchez, Vi Название: Augmented Reality: Fundamentals and Applications ISBN: 1032563710 ISBN-13(EAN): 9781032563718 Издательство: Taylor&Francis Рейтинг: Цена: 16843.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Gerhard, David Название: Virtual Reality Usability Design ISBN: 1032198699 ISBN-13(EAN): 9781032198699 Издательство: Taylor&Francis Рейтинг: Цена: 20671.00 р. Наличие на складе: Нет в наличии.
Автор: Isabel De La Torre Diez, Jude Hemanth, Madhulika Bhatia Название: Artificial Intelligence for Virtual Reality ISBN: 3110713748 ISBN-13(EAN): 9783110713749 Издательство: Walter de Gruyter Рейтинг: Цена: 26024.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book explores the possible applications of Artificial Intelligence in Virtual environments. These were previously mainly associated with gaming, but have largely extended their area of application, and are nowadays used for promoting collaboration in work environments, for training purposes, for management of anxiety and pain, etc.. The development of Artificial Intelligence has given new dimensions to the research in this field.
Автор: Zotter, Franz Frank, Matthias Название: Ambisonics ISBN: 3030172066 ISBN-13(EAN): 9783030172060 Издательство: Springer Рейтинг: Цена: 6986.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This open access book provides a concise explanation of the fundamentals and background of the surround sound recording and playback technology Ambisonics. It equips readers with the psychoacoustical, signal processing, acoustical, and mathematical knowledge needed to understand the inner workings of modern processing utilities, special equipment for recording, manipulation, and reproduction in the higher-order Ambisonic format. The book comes with various practical examples based on free software tools and open scientific data for reproducible research.The book’s introductory section offers a perspective on Ambisonics spanning from the origins of coincident recordings in the 1930s to the Ambisonic concepts of the 1970s, as well as classical ways of applying Ambisonics in first-order coincident sound scene recording and reproduction that have been practiced since the 1980s. As, from time to time, the underlying mathematics become quite involved, but should be comprehensive without sacrificing readability, the book includes an extensive mathematical appendix. The book offers readers a deeper understanding of Ambisonic technologies, and will especially benefit scientists, audio-system and audio-recording engineers.In the advanced sections of the book, fundamentals and modern techniques as higher-order Ambisonic decoding, 3D audio effects, and higher-order recording are explained. Those techniques are shown to be suitable to supply audience areas ranging from studio-sized to hundreds of listeners, or headphone-based playback, regardless whether it is live, interactive, or studio-produced 3D audio material.
Описание: This book is a critical resource for understanding the relationship between gender, social policy and women`s activism in Latin America, with specific reference to Chile. Latin America`s mother-centered kinship system makes it an ideal field in which to study motherhood and maternalism-the ways in which motherhood becomes a public policy issue.
Описание: This is the first volume in the Cognitive Computation Trends book series, summarising our understanding on the neural correlate of memory, perception-representation, action, language, emotion and consciousness and their mutual interactions. Integrating research in the field of the Neuroscience, Robotics and Virtual Reality, this book is an original and attainable resource that has not been developed in any other writing. In 5 chapters, the author considers that representations are based on allegorical traces and are consciously and/or unconsciously embrained, and that the creation of robots is the expression of the mind. Whole-body virtual motion is thought of as the archetypal expression of virtual reality. Therefore, visual reality is analysed in a context of visuo-vestibular and somesthetic conflict while mixed and augmented reality are scrutinised in a context of visuo-vestibular and somesthetic interaction. This monograph is an indispensable handbook for students and investigators engaged in history of science, philosophy, psychology, neuroscience, engineering and those interested in there interconnections. The ambition of the book is to give students and investigators ideas on which they can build their future research in this new blooming area.
Автор: Lila Bozgeyikli, Ren Bozgeyikli Название: Virtual Reality: Recent Advancements, Applications and Challenges ISBN: 8770221421 ISBN-13(EAN): 9788770221429 Издательство: Taylor&Francis Рейтинг: Цена: 14086.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Although the emergence of virtual reality (VR) goes back to the 1960s, with the recent availability of low-cost and high-accuracy systems it has become increasingly prevalent in a wide variety of areas; with uses ranging from training and education to rehabilitation and entertainment. Nowadays, there are many companies that have their own VR systems with various types of headsets and controllers. This has shaped how VR is being used today and how we interact with the latest generation VR systems. With the rapidly evolving dynamics gained through technological advancements, VR is projected to grow and transform the way humans do everyday tasks both in the workplace and in personal lives. In addition to the VR headsets, there are now augmented reality (AR) headsets that allow the user to see their real-world surroundings while also viewing computer generated imagery. This leads to an enhanced user experience. This book aims to provide a comprehensive update of the latest scientific research, mainly in VR and partly in AR, from the last five years. The content is themed around the application areas of training, education, robotics, health and well-being, and user experience.
Описание: This book provides a concise overview of VR systems and their cybersickness effects, giving a description of possible reasons and existing solutions to reduce or avoid them. Moreover, the book explores the impact that understanding how efficiently our brains are producing a coherent and rich representation of the perceived outside world would have on helping VR technics to be more efficient and friendly to use. Getting Rid of Cybersickness will help readers to understand the underlying technics and social stakes involved, from engineering design to autonomous vehicle motion sickness to video games, with the hope of providing an insight of VR sickness induced by the emerging immersive technologies. This book will therefore be of interest to academics, researchers and designers within the field of VR, as well as industrial users of VR and driving simulators.
Автор: Verma Jitendra Kumar, Paul Sudip Название: Advances in Augmented Reality and Virtual Reality ISBN: 9811672199 ISBN-13(EAN): 9789811672194 Издательство: Springer Рейтинг: Цена: 23757.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book gathers the recent advances in Augmented Reality (AR) and Virtual Reality (VR). It includes topics on classification of computer assisted environments, field-of-views on visuospatial memory in complex virtual environment, free-roam VR for gaming, simulation of physical processes in an electric circuit, motion study of mated gears, ternary reversible gates with virtual reality, inclusiveness of AR and VR for agricultural disease detection, application of AR and VR in medical and pharmaceuticals, drones for medical assistance, machine learning based AR technologies for human face detection, recognition, and automated vehicles for medical assistance. The book is targeted towards advancing undergraduate, graduate, and post graduate students, researchers, academicians, policymakers, various government officials, NGOs, and industry research professionals who are currently working in the field of science and technology either directly or indirectly to benefit the common masses.
Автор: Sheryl Brahnam; Lakhmi C. Jain Название: Advanced Computational Intelligence Paradigms in Healthcare 6 ISBN: 3642446248 ISBN-13(EAN): 9783642446245 Издательство: Springer Рейтинг: Цена: 20896.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Covering a plethora of aspects of this developing field, this book explores the latest applications of virtual reality to psychotherapy, rehabilitation and neurological assessment. It ranges from VR`s use in conditions from PTSD to amblyopia in children.
Автор: Clinton Jeffery; Jafar Al-Gharaibeh Название: Writing Virtual Environments for Software Visualization ISBN: 1493952617 ISBN-13(EAN): 9781493952618 Издательство: Springer Рейтинг: Цена: 13059.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: With all the contributed essays written by well known historians of science, this celebration of the life and career of Chalres Coulston Gillispie, one of the founders of the field, ranges across the entire field, and relates mostly to his oeuvre.
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