Автор: Millington, Ian Название: Game physics engine development ISBN: 0123819768 ISBN-13(EAN): 9780123819765 Издательство: Taylor&Francis Рейтинг: Цена: 8726.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Veteran game programmer/consultant/author Ian Millington brings us a newly revamped and updated edition to a KEY game text that covers the full process of building a physics engine from start to finish--including NEW coverage on casual games and collision detection.
Автор: Andrew Davison Название: Pro Java 6 3D Game Development ISBN: 1430211865 ISBN-13(EAN): 9781430211860 Издательство: Springer Рейтинг: Цена: 7720.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL).
Автор: Thorn, Alan Название: Pro unity game development with c# ISBN: 1430267461 ISBN-13(EAN): 9781430267461 Издательство: Springer Рейтинг: Цена: 5863.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: In Pro Unity Game Development with C#, Alan Thorn, author of Learn Unity for 2D Game Development and experienced game developer, takes you through the complete C# workflow for developing a cross-platform first person shooter in Unity.
Автор: Waters, Dan Название: Zune game development using xna 3.0 ISBN: 1430218614 ISBN-13(EAN): 9781430218616 Издательство: Springer Рейтинг: Цена: 6008.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: XNA 3.0 brings you the ability to create games that will run not just on the PC and Xbox 360, but also on the Zune mobile device. Zune Game Development Using XNA 3.0 is a comprehensive book that will guide you through the many aspects of XNA game development and their specific implementations on the Zune platform.
Автор: Zarrar Chishti Название: Cross Over to HTML5 Game Development ISBN: 1484232909 ISBN-13(EAN): 9781484232903 Издательство: Springer Рейтинг: Цена: 3772.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Break into the most lucrative platform in the world by adding HTML5 game development to your current skillset. Zarrar Chishti has trained developers from a wide range of programming disciplines to cross over into HTML5 game development. Whatever your vocation, whether it be an Application Databases Systems developer or a Professional Web developer, with this book you will learn to evolve your current coding skills to become eligible for the biggest gaming platform in the world. From the first chapter you will see encouraging results immediately as you power through a challenging and fun project that has been uniquely designed and developed for this book.
With the relentless backing of the giants of the industry including Apple and Google, HTML5 is rapidly becoming the leading technology for game development. Furthermore nearly every mobile device, tablet and PC system offer full support to the latest games developed in HTML5. Never before has there been such a widely accepted platform by literally every manufacturer and operating system. This in turn has convinced marketing departments to move away from traditional platforms, such as dedicated mobile apps, for the more widely accepted HTML5 format. There has never been a better time for a seasoned IT programmer to crossover and capitalize in this lucrative market with their much sought after talents and experience. Take the skills you already have and expand your career into HTML5 development with this book.
What You'll Learn
Quickly identify the core similarities and differences between HTML5 and other coding standards
Follow a large scale game development project to experience the full lifecycle of an HTML5 game development project
Download graphics and media to use in sample projects throughout the book
Who This Book Is For Professional developers working in application and database development. These seasoned coders, having secured a wealth of knowledge, can transfer that expertise to the growing HTML5 game development market. This book will instantly appeal to this audience as it will not attempt to teach the basics of programming; instead it will simply point out the differences in how to develop with HTML5.
Автор: Sung, Kelvin Keng-wei Chang, Jack Zhu, Robert Pavleas, Jebediah Название: Learn 2d game development with c# ISBN: 143026604X ISBN-13(EAN): 9781430266044 Издательство: Springer Рейтинг: Цена: 4611.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Introducing 2D Game Development in C#
Getting to Know the MonoGame Framework
2D Graphics, Coordinates, and Game State
Getting Things Moving
Pixel-Accurate Collisions
Game Object States and Semiautonomous Behaviors
Sprites, Camera, Action!
Particle Systems
Building Your First 2D Game
Автор: LEE STEMKOSKI; Evan Leider Название: Game Development with Construct 2 ISBN: 1484227832 ISBN-13(EAN): 9781484227831 Издательство: Springer Рейтинг: Цена: 6288.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Teaching you to create 12 game projects from a variety of genres, the software is user friendly and powerful, and the games you create can be exported to run on the web, desktop computers and smartphones. No prior programming knowledge is needed, and only minimal mathematical knowledge (x,y coordinates, measuring angles and applying formulas).
Автор: Goodwin Название: Polished Game Development ISBN: 1484218787 ISBN-13(EAN): 9781484218785 Издательство: Springer Рейтинг: Цена: 5170.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their standard to a professional level. This is a practical guide covering every discipline: art, music, writing, and code. In the case of the latter, code examples are included to demonstrate how to implement functionality to make the game shine.Polished Game Development acts as a comprehensive checklist of everything your game should, and should not, do, in order to be as good as it possibly can. It is more than just a book on theoretical game design principles. Explains the difference between a pet project, and a professional one.Covers how to test for the problems and bugs you don't know you'll have.Details simple, but effective, visual improvements that can be done with very little effort.Regardless of platform (web, mobile, or console), or language (C++, C#, JavaScript) there is a wealth of common (and specific) tips within these pages that will enable you to make the most professional games you can.What You Will LearnLearn what essential elements are often missedStay on-brand, visually and verballyUse audio to enhance your gameImprove game balanceTest effectively
Who This Book Is For
Polished Game Development is for game developers looking for a guide and checklist on how to get their game finished to the highest possible standards. They will know how to write a game, and get it released, but not necessarily how to make it shine. They will be professional developers, indies, university students and graduates.
Автор: Robert Ciesla Название: Mostly Codeless Game Development ISBN: 148422969X ISBN-13(EAN): 9781484229699 Издательство: Springer Рейтинг: Цена: 5309.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Chapter 1: A Good Game Chapter Goal: Learn about the most successful video games franchises of all time No of pages: 15 Chapter 2: Game Developer's Battlestation Chapter Goal: The basics of computer hardware from a developer's perspective No of pages: 5 Chapter 3: Game Maker's Lexicon - Level One Chapter Goal: Concepts and jargon used in game creation for the beginner No of pages 29 Chapter 4: Commercial Game Engines Chapter Goal: In-depth reviews of commercial tools for game development No of pages: 60-65 Chapter 5: Freeware Game Engines Chapter Goal: Reviews of non-commercial (i.e. free) tools for game development No of pages: 25-30 Chapter 6: Audiovisual Assets Chapter Goal: Learn the basic concepts behind digital audiovisuals No of pages: 20 Chapter 7: Business and Marketing Chapter Goal: The concepts of commerce crucial to the video game industry No of pages: 14 Chapter 8: A Brief History of Video Games Chapter Goal: A detailed look at some of the most popular video games No of pages: 18 Chapter 9: Game Engine Museum Chapter Goal: A look at historical game engines and related tools (starting from the 1980s) No of pages: 10 Chapter 10: Game Maker's Lexicon - Level Two Chapter Goal: Learn some advanced concepts in video game production No of pages: 20 Chapter 11: The Mostly Codeless -challenge Chapter Goal: Achieve an attainable challenge which uses the information contained in the book No of pages: 1
Автор: Kumar Название: Rapid Game Development Using Cocos2d-JS ISBN: 148422552X ISBN-13(EAN): 9781484225523 Издательство: Springer Рейтинг: Цена: 3492.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework. You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You’ll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you’ll discover the features of Chipmunk (the built-in physics engine) with full examples. What You'll LearnGet a simple head start in Cocos2d-JSGain an architectural overview of the different blocks of the frameworkMaster sprites, spritesheets, and frame animationWork with the event system in Cocos2d-JSDiscover the animation APIs in Cocos2d-JSLeverage the built-in physics engine Who This Book Is ForBeginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference.
Автор: Sutherland, Bruce Название: C++ game development primer ISBN: 1484208153 ISBN-13(EAN): 9781484208151 Издательство: Springer Рейтинг: Цена: 3912.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: After reading this book, you`ll have the fundamental know-how to become a successful and profitable game applications developer in today`s increasingly competitive indie game marketplace.For those looking for a quick introduction to C++ game development and who have good skills in C++, this will get you off to a fast start.
Автор: Jackson, Wallace Название: Beginning java 8 games development ISBN: 1484204166 ISBN-13(EAN): 9781484204160 Издательство: Springer Рейтинг: Цена: 5304.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language.
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