Learning and Instructional Technologies for the 21st Century, Leslie Moller; Douglas M. Harvey
Автор: Sanne Dijkstra; Hein P.M. Krammer; Jeroen J.G. van Название: Instructional Models in Computer-Based Learning Environments ISBN: 3642081487 ISBN-13(EAN): 9783642081484 Издательство: Springer Рейтинг: Цена: 45979.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The book hasthree parts, relating to different aspects of the knowledgethat should be made explicit in instructional models:knowledge of instructional planning, knowledge ofinstructional strategies, and knowledge of instructionalcontrol.
Автор: Zhigeng Pan; Xiaopeng Zhang; Abdennour El Rhalibi; Название: Technologies for E-Learning and Digital Entertainment ISBN: 3540697349 ISBN-13(EAN): 9783540697343 Издательство: Springer Рейтинг: Цена: 18167.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Constitutes the refereed proceedings of the Third International Conference on E-learning and Games, Edutainment 2008, held in Nanjing, China, in June 2008. This work includes papers that are organized in topical sections on e-learning platforms and tools, e-learning system for education, as well as geometric modeling in games and virtual reality.
Автор: M.Felisa Verdejo; Stefano A. Cerri Название: Collaborative Dialogue Technologies in Distance Learning ISBN: 3540582495 ISBN-13(EAN): 9783540582496 Издательство: Springer Рейтинг: Цена: 26552.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This volume in the NATO Special Programme on Advanced Educational Technology focuses on the use of technology-mediated interaction in distance education and open learning. It emphasizes models for collaborative dialogues and learning dialogues through a computer network.
Описание: The book introduces techniques to improve the effectiveness of serious games in relation to cognition and motivation. These techniques include ways to improve motivation, collaboration, reflection, and the integration of gameplay into various contexts. The contributing authors expand upon this broad range of techniques, show recent empirical research on each of these techniques that discuss their promise and effectiveness, then present general implications or guidelines that the techniques bring forth. They then suggest how serious games can be improved by implementing the respective technique into a particular game.
Автор: Kats Название: Learning Management Systems And Instructional Design ISBN: 146663930X ISBN-13(EAN): 9781466639300 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 25502.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The technical resources, budgets, curriculum, and profile of the student body are all factors that play in implementing course design. Learning management systems administrate these aspects for the development of new methods for course delivery and corresponding instructional design. <em>Learning Management Systems and Instructional Design: Metrics, Standards, and Applications</em> provides an overview on the connection between learning management systems and the variety of instructional design models and methods of course delivery. This book is a useful source for administrators, faculty, instructional designers, course developers, and businesses interested in the technological solutions and methods of online education.
Автор: Panayiotis Zaphiris; Andri Ioannou Название: Learning and Collaboration Technologies. Novel Learning Ecosystems ISBN: 3319585088 ISBN-13(EAN): 9783319585086 Издательство: Springer Рейтинг: Цена: 11179.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The two-volume set LNCS 10295 and 10296 constitute the refereed proceedings of the 4th International Conference on Learning and Collaboration Technologies, LCT 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, in conjunction with 15 thematically similar conferences. The 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers included in this volume are organized in the following topical sections: multimodal and natural interaction for learning; learning and teaching ecosystems; e-learning, social media and MOOCs; beyond the classroom; and games and gamification for learning.
Автор: Zaphiris Название: Learning and Collaboration Technologies ISBN: 3319394827 ISBN-13(EAN): 9783319394824 Издательство: Springer Рейтинг: Цена: 12298.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book constitutes the refereed proceedings of the Third International Conference on Learning and Collaboration Technologies, LCT 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, in conjunction with 14 thematically similar conferences.
Название: Learning Technologies and the Body ISBN: 1138776297 ISBN-13(EAN): 9781138776296 Издательство: Taylor&Francis Рейтинг: Цена: 26796.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
This volumeexplores how technology-supported learning environments can incorporate physical activity and interactive experiences in formal education. It presents cutting-edge research and design work on a new generation of "body-centric" technologies such as wearable body sensors, GPS tracking devices, interactive display surfaces, video game controller devices, and humanlike avatars. Contributors discuss how and why each of these technologies can be used in service of learning within K-12 classrooms and at home, in museums and online. Citing examples of empirical evidence and specific implementation, this timely and critical volume examines how body responsive technologies are being used within the educational community to advance the next generation of educational technology.
Описание: This collection examines the promise and limitations for computer-assisted language learning of emerging speech technologies: speech recognition, text-to-speech synthesis, and acoustic visualization.
Design of learning technologies.- Novel approaches in eLearning.- Student modeling and learning behaviour.- Supporting problem-based, inquiry-based, project-based and blended learning.
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