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Producing New and Digital Media, Cohen, James , Kenny, Thomas


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Цена: 5817.00р.
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Наличие: Поставка под заказ.  Есть в наличии на складе поставщика.
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При оформлении заказа до: 2025-08-18
Ориентировочная дата поставки: конец Сентября - начало Октября
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Автор: Cohen, James , Kenny, Thomas
Название:  Producing New and Digital Media
ISBN: 9780367192341
Издательство: Taylor&Francis
Классификация:


ISBN-10: 0367192349
Обложка/Формат: Paperback
Страницы: 272
Вес: 0.50 кг.
Дата издания: 27.04.2020
Язык: English
Издание: 2 ed
Иллюстрации: 10 line drawings, black and white; 46 halftones, black and white
Размер: 191 x 235 x 22
Читательская аудитория: Undergraduate
Основная тема: Media Technology
Подзаголовок: Your Guide to Savvy Use of the Web
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Европейский союз
Описание: Producing New and Digital Media is your essential guide to understanding new media, taking a deep dive into such topics as the cultural and social impacts of the web, the importance of digital literacy, and creating in an online environment.


      Старое издание

FORCE: Dynamic Life Drawing: 10th Anniversary Edition

Автор: Mike Mattesi
Название: FORCE: Dynamic Life Drawing: 10th Anniversary Edition
ISBN: 1138919578 ISBN-13(EAN): 9781138919570
Издательство: Taylor&Francis
Рейтинг:
Цена: 7501.00 р.
Наличие на складе: Есть (1 шт.)
Описание:

Bring your artwork to life with the power of the FORCE Watch, listen, and follow along as Mike Mattesi demonstrates the fundamental FORCE line and explains dynamic figure drawing techniques through 30 videos that are launched through the book's companion App. Packed with superb, powerfully drawn examples, the updated third edition of FORCE features an all-new section on the "FORCE blob," and dozens of fresh illustrations. Mike Mattesi's 10th anniversary edition of FORCE will teach readers how to put thought and imagination to paper. Whether you are an illustrator, animator, comic book artist, or student, you'll learn to use rhythm, shape, and line to bring out the life in any subject.

The 10th Anniversary Edition contains numerous improvements. Around 30 videos are embedded within the book and accessible through the FORCE Drawing App. In the App, click on the image of the camera, point your mobile device's camera at the page with the symbol, and then finally tap the video card image floating above the drawing to launch the video. Then sit back and watch the video that shows me creating that drawing and discussing my process. Many new drawings can be found within this edition and the addition of color now further clarifies the theory of FORCE.

Key Features

    • The unique, dynamic learning system that has helped thousands of artists enhance their figure drawing abilities
    • Dozens of updated illustrations and all-new content, exclusive to the 3rd edition
    • Select pages can be scanned by your smartphone or other device to pull up bonus video content, enhancing the learning process

Companion App:

Nearly 50 videos are available on the free FORCE Drawing companion app that can be downloaded through Google Play or the Apple App Store

The FORCE Companion: Quick Tips and Tricks

Автор: Mike Mattesi, Swendly Benilia
Название: The FORCE Companion: Quick Tips and Tricks
ISBN: 1138341746 ISBN-13(EAN): 9781138341746
Издательство: Taylor&Francis
Рейтинг:
Цена: 5970.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Swendly Benilia shares with us simple and tangible tips and tricks to understanding and drawing FORCE across hundreds of drawings full of dynamism and energy! This book is an excellent companion to the FORCE brand as it delivers hundreds of FORCE drawings with succinct notations, approved by Mike Mattesi, about improving your FORCE drawing skills.

Lighting for Animation

Автор: Katatikarn Jasmine
Название: Lighting for Animation
ISBN: 1138018678 ISBN-13(EAN): 9781138018679
Издательство: Taylor&Francis
Рейтинг:
Цена: 7195.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Lighting for Animation is designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael Tanzillo (Senior Lighting TDs, Blue Sky Studios) will train your eye to analyze your work more critically, and teach you approaches and techniques to improve your craft. Focusing on the main philosophies and core concepts utilized by industry professionals, this book builds the foundation for a successful career as a lighting artist in visual effects and computer animation. Inside you'll find in-depth instruction on:

 

- Creating mood and storytelling through lighting

- Using light to create visual shaping

- Directing the viewer's eye with light and color

- Gathering and utilizing reference images

- Successfully lighting and rendering workflows

- Render layers and how they can be used most effectively

- Specific lighting scenarios, including character lighting, environment lighting, and lighting an animated sequence

- Material properties and their work with lighting

- Compositing techniques essential for a lighter

- A guide on how to start your career and achieve success as a lighting artist

 

This book is not designed to teach software packages--there are websites, instructional manuals, online demos, and traditional courses available to teach you how to operate specific computer programs.  That type of training will teach you how to create an image; this book will teach you the technical skills you need to make that image beautiful. 

Key Features

  • Stunning examples from a variety of films serve to inspire and inform your creative choices.

  • Unique approach focuses on using lighting as a storytelling tool, rather than just telling you which buttons to press.

  • Comprehensive companion website contains lighting exercises, assets, challenges, and further resources to help you expand your skillset.
Prepare To Board Creating Story & C

Автор: Beiman
Название: Prepare To Board Creating Story & C
ISBN: 1498797008 ISBN-13(EAN): 9781498797009
Издательство: Taylor&Francis
Рейтинг:
Цена: 7195.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Successful storyboards and poignant characters have the power to make elusive thoughts and emotions tangible for audiences. Packed with illustrations that illuminate and a text that entertains and informs, Prepare to Board, 3rd edition presents the methods and techniques of animation master, Nancy Beiman, with a focus on pre-production, story development and character design. As one of the only storyboard titles on the market that explores the intersection of creative character design and storyboard development, the third edition is an invaluable resource for both beginner and intermediate artists.

Key Features

  • Adapt key techniques, tips and tricks of experienced character designers and storyboard artists with 30 years of experience to your film, television and animation projects.
  • Save time and money with workflow solutions and avoid common mistakes and problems with troubleshooting tips.
  • Implement creative solutions for your own projects with this invaluable resource for beginner and intermediate artists with examples of what a good storyboard and character design should look like and example of poorly designed storyboards. and tricks.
  • Further your artistic skill development with an interactive, companion website which will includes video tutorials, examples of animatics and good and bad pitching techniques.
  • Game Engine Architecture 3E

    Автор: Gregory
    Название: Game Engine Architecture 3E
    ISBN: 1138035459 ISBN-13(EAN): 9781138035454
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 12707.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.

    Multithreading for Visual Effects

    Автор: Watt
    Название: Multithreading for Visual Effects
    ISBN: 1482243563 ISBN-13(EAN): 9781482243567
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 7823.00 р. 11176.00 -30%
    Наличие на складе: Есть (1 шт.)
    Описание:

    Tackle the Challenges of Parallel Programming in the Visual Effects Industry

    In Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques and visual effects used in popular visual effects libraries (such as Bullet, OpenVDB, and OpenSubdiv), one of the industry's leading visual effects packages (Houdini), and proprietary animation systems. This information is valuable not just to those in the visual effects arena, but also to developers of high performance software looking to increase performance of their code.

    Diverse Solutions to Solve Performance Problems

    After an introductory chapter, each subsequent chapter presents a case study that illustrates how the authors used multithreading techniques to achieve better performance. The authors discuss the problems that occurred and explain how they solved them. The case studies encompass solutions for shaving milliseconds, solutions for optimizing longer running tasks, multithreading techniques for modern CPU architectures, and massive parallelism using GPUs. Some of the case studies include open source projects so you can try out these techniques for yourself and see how well they work.

    Force: Drawing Human Anatomy

    Автор: Mattesi Mike
    Название: Force: Drawing Human Anatomy
    ISBN: 0415733979 ISBN-13(EAN): 9780415733977
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 5817.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание:

    The newest book in Michael Mattesi's Force Drawing series takes movement to the next level. Force: Drawing Human Anatomy, explores the different facets of motion and the human body. As opposed to the memorization technique, Mattesi stresses the function of each body part and how gravity relative to different poses affects the aesthetics and form of muscle. The chapters are divided by the different parts of the body, thus allowing the reader to concentrate on mastery one body part at a time. Color coded images detail each muscle and their different angles. Special consideration is given to anatomy for animation, allowing the reader to create a character that is anatomically accurate in both stillness and motion.

    Key Features

    • Detailed visual instruction includes colourful, step-by-step diagrams that allow you to easily follow the construction of an anatomically correct figure.
    • Clearly organized and color coded per regions of the body's anatomy, a clarity of design for better reader understanding.
    • Learn how anatomy is drawn and defined by the function of a pose.
    • Visit the companion website for drawing demonstrations and further resources on anatomy.
    Digital Love, Romance In Single-Pla

    Автор: Mcdonald
    Название: Digital Love, Romance In Single-Pla
    ISBN: 1482237989 ISBN-13(EAN): 9781482237986
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 9033.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: Whether discussing casual sex in the Star Wars universe; analyzing various Otome games; examining "the gaze" in various games; player romance behavior in games; or exploring the ethical ramifications of sexuality in virtual reality and other emerging technologies, this book discusses what players want in video game romance.

    Game Anim

    Автор: Cooper
    Название: Game Anim
    ISBN: 1138094870 ISBN-13(EAN): 9781138094871
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 6583.00 р.
    Наличие на складе: Нет в наличии.

    Описание: What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Establishes the fundamentals of creating great video game animation, and how to achieve them. A step-by-step explanation of every stage of a game production from the animator’s perspective. Readers should come away with an understanding of the expectations of a video game animator.

    Producing New and Digital Media

    Автор: Cohen, James , Kenny, Thomas
    Название: Producing New and Digital Media
    ISBN: 0367192330 ISBN-13(EAN): 9780367192334
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 22202.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: Producing New and Digital Media is your essential guide to understanding new media, taking a deep dive into such topics as the cultural and social impacts of the web, the importance of digital literacy, and creating in an online environment.

    After Effects and Cinema 4D Lite

    Автор: Jackson
    Название: After Effects and Cinema 4D Lite
    ISBN: 1138777935 ISBN-13(EAN): 9781138777934
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 7654.00 р.
    Наличие на складе: Нет в наличии.

    Описание:

    One of the most exciting new features in After Effects is the integration of Cinema 4D using the CINEWARE plug-in and a free version of Cinema 4D Lite. Both provide a wide assortment of new 3D tools and options that are difficult or nearly impossible to achieve in After Effects alone. This book clearly demonstrates how the new 3D workflow bridges the two applications together to raise the design bar for motion graphics and broadcast design.

    Hands-on exercises teach you essential production skills including:

      • Modeling in CINEMA 4D Lite
      • Importing 3D models in After Effects
      • Tracking 3D motion in After Effects
      • Compositing with CINEWARE
      • Using MoGraph features in CINEMA 4D
      • Rendering and optimization techniques

    Additional online materials include project files and videos showcasing the techniques covered in the book. To access these materials, please see the 'eResources' tab.

    Level Design

    Автор: Totten Christopher W.
    Название: Level Design
    ISBN: 1498745059 ISBN-13(EAN): 9781498745055
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 6889.00 р.
    Наличие на складе: Нет в наличии.

    Описание:

    In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels - experiencing levels, designing levels, constructing levels, and testing levels. These diverse perspectives offer readers a window into the thought processes that result in memorable open game worlds, chilling horror environments, computer-generated levels, evocative soundscapes, and many other types of gamespaces. This collection invites readers into the minds of professional designers as they work and provides evergreen topics on level design and game criticism to inspire both new and veteran designers.

    ?

    Key Features

    • Learn about the processes of experienced developers and level designers in their own words
    • Discover best-practices for creating levels for persuasive play and designing collaboratively
    • Offers analysis methods for better understanding game worlds and how they function in response to gameplay
    • Find your own preferred method of level design by learning the processes of multiple industry veterans

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