Название: Understanding Hypermedia 2.0 ISBN: 0714836575 ISBN-13(EAN): 9780714836577 Издательство: Phaidon Press Ltd. Рейтинг: Цена: 3952.00 р. Наличие на складе: Есть (1 шт.) Описание: A guide to digital media, from websites to satellite connections.
Автор: Burum Название: MOJO: The Mobile Journalism Handbook ISBN: 1138824895 ISBN-13(EAN): 9781138824898 Издательство: Taylor&Francis Рейтинг: Цена: 22202.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
MOJO: The Mobile Journalism Handbook is the first book devoted specifically to training citizens, journalism students and media professionals to produce professional-quality videos with only a mobile device. As journalism becomes increasingly competitive, students and emerging professionals need a broader skillset to make themselves more employable, whether as mainstream or entrepreneurial journalists. This book by Dr. Ivo Burum and Dr. Stephen Quinn, world experts in mobile journalism, provides comprehensive coverage of all the skills and practices needed to be a mobile journalist.
Key features:
Burum and Quinn underline the importance of story and storytelling, the crucial context journalists always need to keep in mind. Other books and tutorials merely offer step-by-step guidance to mobile technology and apps.
The book synthesizes the knowledge and more than 70 years of combined expertise of two of the world's leading mobile journalism practitioners, offering sage advice and tips from people who have trained mojos in more than 20 countries.
Companion Website:
How-to videos on the companion website offer powerful ways for learners to absorb the content easily, walking them through the key mojo components of research, shooting, scripting, voice-over, editing and post-production.
www.routledge.com/cw/burum
Ivo Burum is an award-winning writer, director and television executive producer. He has more than 30 years' experience working across genres including frontline international current affairs. A pioneer in UGS creation, Dr. Burum lectures in multimedia journalism. This is his second book about mojo. He runs Burum Media, a mojo and web TV consultancy that provides training for journalists, educators and remote communities internationally.
Stephen Quinn was a journalist for 20 years before he became a university professor in 1996. Dr. Quinn taught journalism in five countries until he returned to journalism in 2011 in Hong Kong. His UK-based company MOJO Media Insights trains mobile journalists around the world. This is his twenty-first print book. He has also produced 5 iBooks. He co-writes a weekly column syndicated to seven countries.
Автор: Mishra Deepanjali, Chuang Yuangshan Название: Learning How to Learn Using Multimedia ISBN: 981161783X ISBN-13(EAN): 9789811617836 Издательство: Springer Цена: 19564.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book introduces the concept of multimedia in education, and how multimedia technology could be implemented to impart digital education to university students.
Автор: Johannes Konert Название: Interactive Multimedia Learning ISBN: 3319384805 ISBN-13(EAN): 9783319384801 Издательство: Springer Рейтинг: Цена: 14365.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book introduces new concepts and mechanisms regarding the usage of both social media interactions and artifacts for peer education in digital educational games.
Автор: Johannes Konert Название: Interactive Multimedia Learning ISBN: 3319102559 ISBN-13(EAN): 9783319102559 Издательство: Springer Рейтинг: Цена: 19591.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book introduces new concepts and mechanisms regarding the usage of both social media interactions and artifacts for peer education in digital educational games.
Описание: Wolfgang Ernst’s new work, Technologos in Being, in its explicit media-scientific approach, aligns with the politics of the thinking media series to publish innovative works that advance media studies towards the ‘new sciences.’ Ernst’s invites readers to re-adjust their ideas of Media Studies: the conviction that an extended understanding of "medium" needs to include a concept of materiality that focuses on "non- human" agencies as well. The book grounds media analysis radically in the technological apparatuses, relays, transistors, hard- and software, to precisely locate the scenes, operations and frictions where reasoning logos and ‘informable’ matter interfere.
Автор: Cheng Irene Et Al Название: Multimedia In Education: Adaptive Learning And Testing ISBN: 9812837051 ISBN-13(EAN): 9789812837059 Издательство: World Scientific Publishing Рейтинг: Цена: 11563.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Reviews many examples of multimedia item types for testing. This book outlines how games can be used to test physics concepts and discusses designing chemistry item types with interactive graphics. It also studies how to test different cognitive skills, such as music, using multimedia interfaces and also evaluate the effectiveness of our model.
Название: Photojournalism and Citizen Journalism ISBN: 0367143240 ISBN-13(EAN): 9780367143244 Издательство: Taylor&Francis Рейтинг: Цена: 6889.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: If everyone with a smartphone can be a citizen photojournalist, who needs professional photojournalism? This rather flippant question cuts to the heart of a set of pressing issues, where an array of impassioned voices may be heard in vigorous debate. While some of these voices are confidently predicting photojournalism's impending demise as the latest casualty of internet-driven convergence, others are heralding its dramatic rebirth, pointing to the democratisation of what was once the exclusive domain of the professional. Regardless of where one is situated in relation to these stark polarities, however, it is readily apparent that photojournalism is being decisively transformed across shifting, uneven conditions for civic participation in ways that raise important questions for journalism’s forms and practices in a digital era. This book's contributors identify and critique a range of factors currently recasting photojournalism's professional ethos, devoting particular attention to the challenges posed by the rise of citizen journalism. This book was originally published as two special issues, in Digital Journalism and Journalism Practice.
Автор: Wu Steven Wan Pok, Din Herminia Wei-hsin Название: Digital Heritage And Culture: Strategy And Implementation ISBN: 9813227044 ISBN-13(EAN): 9789813227040 Издательство: World Scientific Publishing Рейтинг: Цена: 8078.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
This book addresses the state-of-the-art initiatives as well as challenges, policy, and strategy issues in developing a digital heritage ecosystem within the broader context of an emerging digital culture. Case studies are drawn from the United States, Europe, and Asia to showcase the breadth of innovative ideas in delivering, communicating, interpreting, and transforming cultural heritage content and experience through multi-modal, multimedia interfaces.
Aiming to offer a balanced overview of digital heritage and culture issues and technologies, the book pulls together expert views and updates on these four broad areas, namely, a) policy and strategy, b) applications, c) business models, and d) emerging concepts and directions.
Policy and strategy chapters provide insights into how digital heritage strategy and policy are formulated and implemented in cultural heritage institutions and public agencies.
Applications chapters present novel installed and mobile applications deploying technical tools in innovative assemblies and evaluate their usefulness, effectiveness along with other metrics in delivering an enriched user experience.
Business model chapters unveil a variety of partnership models that have been successfully structured for the benefit of stakeholders.
Emerging concepts and directions chapters propose research directions pointing to new signposts in technologically enhanced delivery of digital heritage and culture.
This practical book will be of interest to policy makers, business people, researchers, curators, and educators as well as the culture-minded public seeking to understand how the burgeoning field of digital heritage and culture may impact our social, cultural, and recreational activities.
Автор: Christophe Duret, Christian-Marie Pons Название: Contemporary Research on Intertextuality in Video Games ISBN: 152250477X ISBN-13(EAN): 9781522504771 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 27027.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Brings together game scholars to analyse the impact of video games through the lenses of transmediality, intermediality, hypertextuality, architextuality, and paratextuality. Unique in its endeavour, this publication discusses the vast web of interconnected texts that feed into digital games and their players.
Описание: Now in its second edition, Multimedia Storytelling for Digital Communicators in a Multiplatform World is a trusted guide for all students who need to master visual communication through multiple media and platforms.
Автор: Peterson Mark, Yamazaki Kasumi, Thomas Michael Название: Digital Games and Language Learning: Theory, Development and Implementation ISBN: 1350133000 ISBN-13(EAN): 9781350133006 Издательство: Bloomsbury Academic Рейтинг: Цена: 34485.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Due to the rapid development of gaming technologies in recent years, there has been a surge of interest in the role that digital games can play in foreign and second language learning. Bringing together innovative research from an international team of contributors, this book provides a comprehensive overview of the use of digital games in computer-assisted language learning (CALL).
The book firstly lays the theoretical foundations and outlines various rationales for using digital games, incorporating contemporary theories of second language acquisition. It also explores the development and impact of digital games designed specifically for language learning, giving due consideration to design principles, pedagogical requirements and student health. Chapters then draw on case studies from Europe and Japan to analyse in-game interaction, attitudes and participation in both institutional and out-of-classroom settings. Seamlessly combining theory with practical application, this book outlines recent developments in the field and the direction of future research, and is a valuable resource for instructors, researchers and practitioners who are designing games or looking to use them in their classrooms.
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