Автор: Heussner, Tobias Название: The Game Narrative Toolbox ISBN: 1032438967 ISBN-13(EAN): 9781032438962 Издательство: Taylor&Francis Рейтинг: Цена: 10980.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Aristopoulos, Marios Название: The Game Music Toolbox ISBN: 0367705494 ISBN-13(EAN): 9780367705497 Издательство: Taylor&Francis Рейтинг: Цена: 5817.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Lovell Nicholas, Fahey Rob Название: The F2p Toolbox ISBN: 0992982901 ISBN-13(EAN): 9780992982904 Издательство: Неизвестно Рейтинг: Цена: 16143.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Annander, Martin Название: Game design toolbox ISBN: 103236551X ISBN-13(EAN): 9781032365510 Издательство: Taylor&Francis Рейтинг: Цена: 6889.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Aristopoulos, Marios Название: The Game Music Toolbox ISBN: 0367705508 ISBN-13(EAN): 9780367705503 Издательство: Taylor&Francis Рейтинг: Цена: 20671.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Название: Mythopoeic narrative in the legend of zelda ISBN: 1032238518 ISBN-13(EAN): 9781032238517 Издательство: Taylor&Francis Рейтинг: Цена: 5970.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The Legend of Zelda series is one of the most popular and recognizable examples in videogames of what Tolkien referred to as mythopoeia, or myth-making. The essays in this volume explore how The Legend of Zelda series puts players in touch with videogames` myth-making power.
Автор: Cirilla, Anthony Название: Mythopoeic Narrative in The Legend of Zelda ISBN: 0367437988 ISBN-13(EAN): 9780367437985 Издательство: Taylor&Francis Рейтинг: Цена: 22202.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Kristen Finley Название: Narrative Tactics for Mobile and Social Games ISBN: 1138613932 ISBN-13(EAN): 9781138613935 Издательство: Taylor&Francis Рейтинг: Цена: 20671.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book addresses areas where the narrative in mobile/social games tends to be weak or does not take into account the differences between games on these platforms and more traditional videogames.
Автор: Kristen Finley Название: Narrative Tactics For Mobile And So ISBN: 1498780784 ISBN-13(EAN): 9781498780780 Издательство: Taylor&Francis Рейтинг: Цена: 7654.00 р. Наличие на складе: Нет в наличии.
Описание: This book addresses areas where the narrative in mobile/social games tends to be weak or does not take into account the differences between games on these platforms and more traditional videogames.
Описание: Taking a holistic view, this study explores how ludology, narratology, visual rhetoric, musical theory and player psychology work (or don`t work) together to create a cohesive experience and to provide a unified framework for understanding video games.
Описание: This first full-length study examines Bloodborne`s themes of dangerous knowledge and fatal pride and its aesthetics in the context other works on game studies, horror and the Gothic. The book`s three parts focus on lore and narrative, the game`s nightmarish world, and its mechanics.
Автор: McRae Edwin Название: Narrative Design for Writers, Large Print ISBN: 0473519410 ISBN-13(EAN): 9780473519414 Издательство: Неизвестно Рейтинг: Цена: 3515.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Do you want to turn your talent for writing into a narrative design career in the games industry?
It's never been a better time to be a writer for video games. You're tapping into an industry that was worth more than $120 billion dollars in 2019, and it's still growing.
And it's an industry that needs great storytellers.
But there's a BIG difference between a great story and a great game story. Traditional stories are told. Game stories are experienced. That's why video game narratives need a totally different design approach.
So how do you apply your scriptwriting, storylining, poetic, copywriting, prose producing skills to an audience that won't sit still and an industry that's ever changing?
That's what this book is about
I've been a narrative designer for over a decade, as well as a novelist and a scriptwriter / storyliner for TV and comics. I love playing games, and even more, I love helping game developers realize their storytelling aspirations. Nothing delights me more than a game that's both fun to play and delivers a satisfying story experience.
In this book, I'll share both the evergreen principles and practical techniques that I've learned and developed during my narrative design career so that you can position yourself for your first game writing gig. And if you're an experienced narrative designer already, you'll still find plenty of insights that you can apply to your trade.
I'll say it again, "the games industry needs you "
Play is what we do, but story is why we do it.
ООО "Логосфера " Тел:+7(495) 980-12-10 www.logobook.ru