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Game Audio Programming 4: Principles and Practices, Somberg, Guy


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Цена: 19906.00р.
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При оформлении заказа до: 2025-08-29
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Автор: Somberg, Guy
Название:  Game Audio Programming 4: Principles and Practices
ISBN: 9781032362397
Издательство: Taylor&Francis
Классификация:



ISBN-10: 1032362391
Обложка/Формат: Hardcover
Страницы: 338
Вес: 0.82 кг.
Дата издания: 12/06/2023
Иллюстрации: 17 tables, black and white; 26 line drawings, black and white; 51 halftones, black and white; 77 illustrations, black and white
Размер: 234 x 156
Основная тема: Computers | Programming | Games
Подзаголовок: Principles and practices
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Европейский союз


Essential Effects

Автор: Maressa
Название: Essential Effects
ISBN: 1138101079 ISBN-13(EAN): 9781138101074
Издательство: Taylor&Francis
Рейтинг:
Цена: 6430.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Essential Effects will help you plan, draw, design, and animate traditional 2D effects, taking your ideas all the way from rough sketch to finished product. Using a series of full-color visual breakdowns and diagrams, this book gives you a clear, concise understanding of what it takes to create credible, compelling effects in your own projects.

Motion Graphics: Principles and Practices from the Ground Up

Автор: Ian Crook, Peter Beare
Название: Motion Graphics: Principles and Practices from the Ground Up
ISBN: 1472569008 ISBN-13(EAN): 9781472569004
Издательство: Macmillan USA/Holtzbrink(MPS)
Рейтинг:
Цена: 4134.00 р.
Наличие на складе: Есть (1 шт.)
Описание:

Song lyrics fly across the screen in time to music. A globe spins and zooms into a war-torn country. Money rises from a screen to explain an economic situation. Now, more than ever, we are surrounded by these motion graphics on our TV and cinema screens, on our smartphones, computers, and tablets, on Main Street and in our galleries.

Motion Graphics: Principles and Processes from the Ground Up is your introduction to the core principles of the discipline, whether your background or ambitions lie in animation, graphic design, film production, or visual effects. Ian Crook and Peter Beare provide you with a wide understanding of the key concepts and techniques that will help you plan, develop and produce your own creative projects.

Game Engine Architecture 3E

Автор: Gregory
Название: Game Engine Architecture 3E
ISBN: 1138035459 ISBN-13(EAN): 9781138035454
Издательство: Taylor&Francis
Рейтинг:
Цена: 12707.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.

Coding in Python: Tips and Tricks to Coding with Python Using the Principles and Theories of Python Programming

Автор: Matthews Robert C.
Название: Coding in Python: Tips and Tricks to Coding with Python Using the Principles and Theories of Python Programming
ISBN: 1913842150 ISBN-13(EAN): 9781913842154
Издательство: Неизвестно
Рейтинг:
Цена: 2757.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

This book will take you for a ride into the amazing world of Python. Buy this book if you're ready to dive in and try out the practical codes I've written for you. Here are the topics we'll explore together:

  • Python Data Types
  • Python Lists
  • Python Tuples
  • Python Dictionaries
  • Python for and while Loops
  • Python Conditional Statements
  • Python Functions
  • Python Object-Oriented Programming
  • Tips, Tricks, and Secrets to Python Coding Success


If you are not ready to challenge yourself and be a Python programmer, you should not add this book to your cart. You shouldn't spend your hard-earned money if you lack the will to do the hard work of learning Python. Many people buy dozens of books and leave them in a folder on their smart device or leave them to catch dust on their book shelf.


But if you want to learn useful tips and tricks to become a Python programming success, and you're ready to dive right in, grab your copy today





Coding in Python: Advanced Guide to Coding Using Python Programming Principles to Master the Art of Coding

Автор: Matthews Robert C.
Название: Coding in Python: Advanced Guide to Coding Using Python Programming Principles to Master the Art of Coding
ISBN: 1913842169 ISBN-13(EAN): 9781913842161
Издательство: Неизвестно
Рейтинг:
Цена: 2757.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Many advanced guides on the internet tell you about fancy tricks and advanced concepts when working with Python. But the truth of the matter is that there are no 'advanced' concepts in programming with Python. The only concept that can be introduced as advanced at this point is the complexity of implementing different elements during coding. Many books ambiguously present their own 'advanced' versions of the same concept being learned at the beginner and intermediate level.


In this book, the focus is not on simply 'concepts' alone. On the contrary, you will find that the majority of the book focuses on practical applications. We'll implement what you have learned when you initially began your journey of learning Python programming to explain an entirely new perspective of accomplishing tasks with greater effectiveness and efficiency. The main hurdle in programming is encountering unexpected errors and not knowing how to handle them because of inexperience. This book addresses such problems and ensures that you will be able to create a fully-fledged application on your own and even handle the distribution process. Here's a quick run-down of what this book features:

- Emphasis on practical instead of theoretical concepts.

- Elaboration of code examples.

- Introduction of advanced implementation practices.

- A friendly tone and easy to understand explanations and examples.

- Limited use of jargon and complex theory

- Focus on tasks that you will most likely end up doing, such as creating packages, building applications, etc.


If you're interested in learning to master the skills of Python then this is the book for you.

Composing Music for Video Games

Автор: Phillips Winifred
Название: Composing Music for Video Games
ISBN: 1138021415 ISBN-13(EAN): 9781138021419
Издательство: Taylor&Francis
Рейтинг:
Цена: 7961.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.

Story Structure And Development

Автор: Caldwell
Название: Story Structure And Development
ISBN: 149878173X ISBN-13(EAN): 9781498781732
Издательство: Taylor&Francis
Рейтинг:
Цена: 8114.00 р.
Наличие на складе: Нет в наличии.

Описание:

Professor Craig Caldwell's Story Structure and Development offers a clear approach to the essentials of story. It lays out the fundamental elements, principles, and structure for animators, designers, and artists so they can incorporate these concepts in their work. As a practical guide it includes extensive insights and advice from industry professionals. Readers will learn the universal patterns of story and narrative used in today's movies, animation, games, and VR. With over 200 colorful images, this book has been designed for visual learners, and is organized to provide access to story concepts for the screen media professional and student. Readers will discover the story fundamentals referred to by every director and producer when they say "It's all about story."

Key Features

  • Consolidates into one text universal story structure used across the digital media industry
  • Includes enormous visuals that illustrate and reinforce concepts for visual learners
  • Organizes content for faculty to use sections in a non-linear manner
  • Includes chapter objectives, review questions, and key terms to guide the reader
  • The Complete Guide To Game Audio

    Автор: Marks
    Название: The Complete Guide To Game Audio
    ISBN: 1138795380 ISBN-13(EAN): 9781138795389
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 7195.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry. This book builds upon the success of the second edition with even more expert advice from masters in the field and notes current changes within the growing video game industry. The tools of the trade excerpts will showcase what professionals, like Marty O’Donnell, Richard Jacques and Tom Salta, use to create their work and to help newcomers in the field prepare their own sound studios. Sample contracts are reviewed within the text as well as helpful advice about contractual terms and negotiable points. These sample contracts can also be found as a downloadable zip for the reader’s convenience. Aaron Marks also explores how to set your financial terms and network efficiently along with examples of how projects can go completely awry and achieving the best results in often complicated situations. Aaron Marks’ Complete Guide to Game Audio serves as the ultimate survival guide to navigating an audio career in the video game industry. Key Features New, full color edition with a complete update of information. Added and expanded coverage of field recording for games, creating voiceovers, adaptive and interactive audio and other cutting edge sound creation and implementation techniques used within games. Update/Replacement of interviews. Include interviews/features on international game audio professionals New and expanded interview features from game composers and sound designers of every experience level such as Keith Arem, Bradley Meyer, Christopher Tin and Rodney Gates including many international professionals like Pasi Pitkanen, Henning Nugel and Christos Panayides. Expanded and updated game console coverage of the Wii, Wii U, Xbox 360, Xbox One, PS3 and PS4. Includes new scripting and middleware concepts and techniques and review of powerful tools such as FMOD and Wwise.

    Getting Started with C++ Audio Programming for Game Developm

    Автор: Gouveia David
    Название: Getting Started with C++ Audio Programming for Game Developm
    ISBN: 1849699097 ISBN-13(EAN): 9781849699099
    Издательство: Неизвестно
    Рейтинг:
    Цена: 8091.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Principles of Game Audio and Sound Design

    Автор: Sinclair
    Название: Principles of Game Audio and Sound Design
    ISBN: 1138738972 ISBN-13(EAN): 9781138738973
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 5970.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: A comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.

    Game Audio Programming 3: Principles and Practices

    Название: Game Audio Programming 3: Principles and Practices
    ISBN: 0367354136 ISBN-13(EAN): 9780367354138
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 22202.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, while still providing valuable content for more advanced game audio programmers.

    Game Audio Programming 3: Principles and Practices

    Название: Game Audio Programming 3: Principles and Practices
    ISBN: 0367348047 ISBN-13(EAN): 9780367348045
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 8726.00 р.
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Описание: One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, while still providing valuable content for more advanced game audio programmers.


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